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<blockquote data-quote="Thasmodious" data-source="post: 5554790" data-attributes="member: 63272"><p>Since 1979 at the tender age of 6.</p><p></p><p></p><p></p><p>Started with 1e, then some OD&D, then Red Box, then back to 1e. During the mid 80s I played lots of systems - Traveller, Paranoia, Gamma World, Top Secret SI, some Rolemaster, several others, but mainly AD&D, with quite a bit of Top Secret and Paranoia. In high school, we had a loose group of about 20 gamers, and a lot of us played about every day after school, so lots of things were played overall, lots of junky one shots and only a couple of running campaigns (I had two I juggled, and another guy ran a pretty intense Cthulhu influenced AD&D game). Picked up 2e when it came out and a couple years later left D&D altogether for Runequest. I also started playing Shadowrun regularly around this time. Eventually, the group missed the D&Dness of D&D and we played out the rest of the 90s with 2e and Shadowrun as our primary games, dropping to one session a week of 2e as the members of the group finished up degrees and started working those ugly college/post-college work hours. Around 1999 shortly before 3e came out, we stopped playing altogether, no one really having time to game with careers and family in the early/planning stages. In 2003, right around the time that 3.5 came out, my brother and I decided it was time to start a game back, so we picked up 3.5, grabbed some work friends who we had not previously played with, but were OGs as well, talked the wives into playing and got rolling. The wives eventually stopped (thanks for indulging us, sweethearts) and we added a couple of players and been playing with that group ever since. Switched to 4e when it hit, added Savage Worlds a little over two years ago, been playing mostly SWEX since, with an epic level 4e campaign we play here and there.</p><p></p><p></p><p></p><p>Early on it was time. We played constantly, so collecting and trying out new systems was fun. Later, it was that we specifically grew bored with D&D, then we missed it. Now, it's about looking for a system that fits our more casual, fun focused playstyle, without a heavy investment in splatbooks or rules crunch, and a desire to play things besides D&D style fantasy, and Savage Worlds has been a perfect fit.</p></blockquote><p></p>
[QUOTE="Thasmodious, post: 5554790, member: 63272"] Since 1979 at the tender age of 6. Started with 1e, then some OD&D, then Red Box, then back to 1e. During the mid 80s I played lots of systems - Traveller, Paranoia, Gamma World, Top Secret SI, some Rolemaster, several others, but mainly AD&D, with quite a bit of Top Secret and Paranoia. In high school, we had a loose group of about 20 gamers, and a lot of us played about every day after school, so lots of things were played overall, lots of junky one shots and only a couple of running campaigns (I had two I juggled, and another guy ran a pretty intense Cthulhu influenced AD&D game). Picked up 2e when it came out and a couple years later left D&D altogether for Runequest. I also started playing Shadowrun regularly around this time. Eventually, the group missed the D&Dness of D&D and we played out the rest of the 90s with 2e and Shadowrun as our primary games, dropping to one session a week of 2e as the members of the group finished up degrees and started working those ugly college/post-college work hours. Around 1999 shortly before 3e came out, we stopped playing altogether, no one really having time to game with careers and family in the early/planning stages. In 2003, right around the time that 3.5 came out, my brother and I decided it was time to start a game back, so we picked up 3.5, grabbed some work friends who we had not previously played with, but were OGs as well, talked the wives into playing and got rolling. The wives eventually stopped (thanks for indulging us, sweethearts) and we added a couple of players and been playing with that group ever since. Switched to 4e when it hit, added Savage Worlds a little over two years ago, been playing mostly SWEX since, with an epic level 4e campaign we play here and there. Early on it was time. We played constantly, so collecting and trying out new systems was fun. Later, it was that we specifically grew bored with D&D, then we missed it. Now, it's about looking for a system that fits our more casual, fun focused playstyle, without a heavy investment in splatbooks or rules crunch, and a desire to play things besides D&D style fantasy, and Savage Worlds has been a perfect fit. [/QUOTE]
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