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<blockquote data-quote="fba827" data-source="post: 5402305" data-attributes="member: 807"><p>there is the caveat that it depends on your DM and if he/she has a certain concious/unconcious preference for certain monster types.</p><p>I.e. if your DM likes to frequently do battles containing lots and lots and lots of minions, controllers become more important. whereas if your DM likes to use brutes and elites who can really dish out the pain then a defender is more important because that' the role that can take it (while another person could take it, they'd then need healing from themself or others, which is just using up more actions whereas a defender isn't put in dire straights as quickly from it).</p><p></p><p>Presuming a varying mix of enemy types, I'd say a controller is the one that could be left out of a party and have the least effect (plus that way, as a bonus you burden the DM less with status/zone effects that change and affect his tactics - and a less burdened DM is a happier DM <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ).</p></blockquote><p></p>
[QUOTE="fba827, post: 5402305, member: 807"] there is the caveat that it depends on your DM and if he/she has a certain concious/unconcious preference for certain monster types. I.e. if your DM likes to frequently do battles containing lots and lots and lots of minions, controllers become more important. whereas if your DM likes to use brutes and elites who can really dish out the pain then a defender is more important because that' the role that can take it (while another person could take it, they'd then need healing from themself or others, which is just using up more actions whereas a defender isn't put in dire straights as quickly from it). Presuming a varying mix of enemy types, I'd say a controller is the one that could be left out of a party and have the least effect (plus that way, as a bonus you burden the DM less with status/zone effects that change and affect his tactics - and a less burdened DM is a happier DM :) ). [/QUOTE]
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