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<blockquote data-quote="Dannyalcatraz" data-source="post: 5402720" data-attributes="member: 19675"><p>We have a large group, but we typically have a lot of no-shows due to RW issues, so game night starts as soon as we have 5 players at the table (including the DM).</p><p></p><p>When we started off in our "shakedown cruise" of 4Ed, our mix was Wizard, 2 Rangers, a Paladin and my Starlock. By the end of the evening, the Paladin had become a Fighter and one Ranger had changed builds.</p><p></p><p>But for some aberrant rolls resulting in utter hilarity, everything went fine.</p><p></p><p>The next time, we had lost one Ranger player, but added a Rogue...and it wasn't until the session after that that we added a Battle Cleric. </p><p></p><p>Our only constants for every session have been the Fighter, Wizard and my Starlock, with the BC being the next most common addition since he commonly hosts.</p><p></p><p>While I can't say our combats have gone any more successfully- the dice really hate us in general, and the Fighter seems like he's wearing a bullseye- the Fighter is at least reaping the most visible benefit of having a Leader in the party. He's spending less time at 10% of his HP and more at 50%+HP and getting a few combat bonuses as side-effects of the BC's spells.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5402720, member: 19675"] We have a large group, but we typically have a lot of no-shows due to RW issues, so game night starts as soon as we have 5 players at the table (including the DM). When we started off in our "shakedown cruise" of 4Ed, our mix was Wizard, 2 Rangers, a Paladin and my Starlock. By the end of the evening, the Paladin had become a Fighter and one Ranger had changed builds. But for some aberrant rolls resulting in utter hilarity, everything went fine. The next time, we had lost one Ranger player, but added a Rogue...and it wasn't until the session after that that we added a Battle Cleric. Our only constants for every session have been the Fighter, Wizard and my Starlock, with the BC being the next most common addition since he commonly hosts. While I can't say our combats have gone any more successfully- the dice really hate us in general, and the Fighter seems like he's wearing a bullseye- the Fighter is at least reaping the most visible benefit of having a Leader in the party. He's spending less time at 10% of his HP and more at 50%+HP and getting a few combat bonuses as side-effects of the BC's spells. [/QUOTE]
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