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<blockquote data-quote="Emberashh" data-source="post: 9211644" data-attributes="member: 7040941"><p>My thinking is any sort of expansion to Skills would be rooted in increasing the Skill caps beyond 30. Taking it up to 50 would be clean, and give a lot of room, but I think it'd be the maximum I could take it due to how Energies are derived. </p><p></p><p>Classes, Bloodlines and Professions, yeah, those will be pretty easy. I actually already have a stockpile of subclass concepts I'm not putting in the base rules, and I'm already of a mind to introduce a 7th Class archtype (Civilians), and I would have already if I didn't decide on Professions as a simpler baseline for the idea. The Civilian archtype if I ever use it would be elevated Civilians; kind of a Great Man Theory thing, except it actually makes sense in context. Haven't fully explored it, but I do know one of the Civilian classes would be the Statesman (Stateswoman?). Basically, fantasy JFK/Lincoln. Preferably without the whole head being blown off parts.</p></blockquote><p></p>
[QUOTE="Emberashh, post: 9211644, member: 7040941"] My thinking is any sort of expansion to Skills would be rooted in increasing the Skill caps beyond 30. Taking it up to 50 would be clean, and give a lot of room, but I think it'd be the maximum I could take it due to how Energies are derived. Classes, Bloodlines and Professions, yeah, those will be pretty easy. I actually already have a stockpile of subclass concepts I'm not putting in the base rules, and I'm already of a mind to introduce a 7th Class archtype (Civilians), and I would have already if I didn't decide on Professions as a simpler baseline for the idea. The Civilian archtype if I ever use it would be elevated Civilians; kind of a Great Man Theory thing, except it actually makes sense in context. Haven't fully explored it, but I do know one of the Civilian classes would be the Statesman (Stateswoman?). Basically, fantasy JFK/Lincoln. Preferably without the whole head being blown off parts. [/QUOTE]
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