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*Dungeons & Dragons
your homebrew campaign - generic setting or single campaign?
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<blockquote data-quote="Umbra" data-source="post: 1847216" data-attributes="member: 17086"><p>I run a homebrew campaign for a year or so and then default back to Forgotten Realms for a year or two before another homebrew campaign. My homebrews usually have an epic focus (achieve X and save the world) which when completed is abandoned.</p><p></p><p>The Realms campaign is my default world where I just plug anything in. The last time we played that I ported RTTOEE into the Silver Marches. The Realms is also used by anyone else in the group if they want to try DM'ing (a rare experience).</p><p></p><p>Before that I ran a homebrew very loosely based on Susan Cooper's The Dark Is Rising Sequence children's books (HIGHLY recommended) where the characters had to retrieve various artifacts for the Light in order to defeat the Dark. Lots of little adventures all over the world building to the climax.</p><p></p><p>I enjoy the homebrew more despite the extra work.</p></blockquote><p></p>
[QUOTE="Umbra, post: 1847216, member: 17086"] I run a homebrew campaign for a year or so and then default back to Forgotten Realms for a year or two before another homebrew campaign. My homebrews usually have an epic focus (achieve X and save the world) which when completed is abandoned. The Realms campaign is my default world where I just plug anything in. The last time we played that I ported RTTOEE into the Silver Marches. The Realms is also used by anyone else in the group if they want to try DM'ing (a rare experience). Before that I ran a homebrew very loosely based on Susan Cooper's The Dark Is Rising Sequence children's books (HIGHLY recommended) where the characters had to retrieve various artifacts for the Light in order to defeat the Dark. Lots of little adventures all over the world building to the climax. I enjoy the homebrew more despite the extra work. [/QUOTE]
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your homebrew campaign - generic setting or single campaign?
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