Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
your homebrew - what's your motivation?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wombat" data-source="post: 2043905" data-attributes="member: 8447"><p>Ah, creating worlds! What a wonderful adventure!</p><p></p><p>When I started off, years ago (1971 or 72), with miniature wargaming, I loved developing the scenarios for the battles much more than actually fighting them out. Over time I became the referee, settling rules disputes and creating the terrain and victory conditions, never actually fighting on one side or the other.</p><p></p><p>Any wonder why it was easy to work over to being a GM?</p><p></p><p>When I first got D&D, there was no setting. There was only the idea of going into a dungeon and, after the fact, of going into the wilderness and randomly slaughtering monsters and taking their treasures. With time this became a bit dull and I created a world to fit this into. By the time Blackmoor came out I already had my own world that functioned a bit differently from what Arneson and Gygax saw as a "real" D&D world. I saw a couple of the early adventures, wasn't too impressed with them, and simply went my own way.</p><p></p><p>Now, after nearly 30 years of rpging, I simply cannot imagine running someone else's world. It would be like wearing someone else's suit -- it might be okay, but the fit isn't quite right. So over the years I have created a couple dozen worlds, some as one-shots, some as part of long campaigns. </p><p></p><p>The interesting thing that I have found is that my players now have less and a less interest in places like Forgotten Realms, Greyhawk, Eberron, and the rest -- they prefer being in our own world, the one we jointly create. Food for thought. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Wombat, post: 2043905, member: 8447"] Ah, creating worlds! What a wonderful adventure! When I started off, years ago (1971 or 72), with miniature wargaming, I loved developing the scenarios for the battles much more than actually fighting them out. Over time I became the referee, settling rules disputes and creating the terrain and victory conditions, never actually fighting on one side or the other. Any wonder why it was easy to work over to being a GM? When I first got D&D, there was no setting. There was only the idea of going into a dungeon and, after the fact, of going into the wilderness and randomly slaughtering monsters and taking their treasures. With time this became a bit dull and I created a world to fit this into. By the time Blackmoor came out I already had my own world that functioned a bit differently from what Arneson and Gygax saw as a "real" D&D world. I saw a couple of the early adventures, wasn't too impressed with them, and simply went my own way. Now, after nearly 30 years of rpging, I simply cannot imagine running someone else's world. It would be like wearing someone else's suit -- it might be okay, but the fit isn't quite right. So over the years I have created a couple dozen worlds, some as one-shots, some as part of long campaigns. The interesting thing that I have found is that my players now have less and a less interest in places like Forgotten Realms, Greyhawk, Eberron, and the rest -- they prefer being in our own world, the one we jointly create. Food for thought. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
your homebrew - what's your motivation?
Top