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Your ideal class orgainization
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<blockquote data-quote="Blue" data-source="post: 7378900" data-attributes="member: 20564"><p>Not well.</p><p></p><p>*ducking*</p><p></p><p>On a more serious note, staying within the bounds you set of focusing on the game as tactical combat, where does the power source enter into it? Early in the thread there was a power-source as recharge mechanic for mudnane=at-will, divine=short rest, and arcane=long rest, but no, that actually hasn't been done before.</p><p></p><p>The power source controls the type of abilities you have ... oh wait, no, that's specified by choice of role.</p><p></p><p>The power source controls which type of abilities you can get. For example, divine magic and arcane magic are incapable of allowing someone else to get extra attacks, but anyone skilled can do it. Oh wait, WHY do we want that?</p><p></p><p>The power source flavors the descriptions. Fine. But that's to reskinning, and has nothing to do with tactical combat which is the scope of what we're talking about.</p><p></p><p>So, considering that what you do is entirely outside of the power sources and can not be abridged by them, where do power sources fit in tactical combat?</p></blockquote><p></p>
[QUOTE="Blue, post: 7378900, member: 20564"] Not well. *ducking* On a more serious note, staying within the bounds you set of focusing on the game as tactical combat, where does the power source enter into it? Early in the thread there was a power-source as recharge mechanic for mudnane=at-will, divine=short rest, and arcane=long rest, but no, that actually hasn't been done before. The power source controls the type of abilities you have ... oh wait, no, that's specified by choice of role. The power source controls which type of abilities you can get. For example, divine magic and arcane magic are incapable of allowing someone else to get extra attacks, but anyone skilled can do it. Oh wait, WHY do we want that? The power source flavors the descriptions. Fine. But that's to reskinning, and has nothing to do with tactical combat which is the scope of what we're talking about. So, considering that what you do is entirely outside of the power sources and can not be abridged by them, where do power sources fit in tactical combat? [/QUOTE]
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