Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
YOUR IDEAS FOR STAR WARS CELESTIALS: No Idea Is Too Outrageous
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RobShanti" data-source="post: 6038413" data-attributes="member: 82745"><p>I want to introduce elements of the Celestials into my Star Wars campaign, hopefully as an endstory for some of the PCs, and I need as many ideas as you can come up with to help me make them spectacular.</p><p></p><p>According to the mythos, the <a href="http://starwars.wikia.com/wiki/Celestial" target="_blank">Celestials</a> (a/k/a the "Architects") were a mysterious, advanced <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/Precursors" target="_blank">ancient alien precursor race</a> of immeasurable power and malleable form that were the primary players in the prehistoric, pre-Republic era of the Galaxy Far, Far Away. Hundreds of thousands of years before the Battle of Yavin, the Celestials shaped the Galaxy itself as much as they shaped Galactic events, and left behind enormous, enigmatic artifacts, such as <a href="http://starwars.wikia.com/wiki/Centerpoint_Station" target="_blank">Centerpoint Station</a>, <a href="http://starwars.wikia.com/wiki/Sinkhole_Station" target="_blank">Sinkhole Station</a>, <a href="http://starwars.wikia.com/wiki/Celestial_Palace" target="_blank">Celestial Palace</a> and a "sensory operations complex" on Kessel that contained planetwide underground machinery tended to by Bogeys and containing a type of gigantic astronomical observatory detailing the location of gravity wells across the entire galaxy. The Celestials are believed to have "assembled" astrographic elements of the GFFA, such as the Corellia and Vultar systems, the Hapes Cluster, the Kathol Rift and the Maw cluster of black holes. The Killiks, the Gree, the Kwa and the Rakata all served as servant races to the Celestials. It was some perceived threat of the Celestials that prompted the Sharu to go undercover as the "Toka" and secure the secrets of the Sharu culture in their plastic pyramids in the Centrality, and that prompted the Columni to curb their galactic exploration and retreat into hermitage. Some speculate that the Celestials are a higher order of Force beings that guide the events of the galaxy and the balance between the Light and Dark sides of the Force, and that "<a href="http://starwars.wikia.com/wiki/The_Ones" target="_blank">The Ones</a>" -- the Father, the Son and the Daughter (featured in the Clone Wars animated series) -- are believed to be what the Celestials eventually become.</p><p></p><p>In my campaign, I would like to bring the storylines of a few characters to an end with a climactic encounter with an ancient Celestial temple, ruins or somesuch that represents a <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/TheSingularity" target="_blank">singularity</a> in the Celestials' society, possibly the point at which they became discorporate, transcendent extra-planar beings, possibly with the PCs transcending themselves.</p><p></p><p>What I need is ideas that I might not otherwise come up with...ideas of any sort: about the artifacts, or the history of the Celestials, or their present condition, or how the PCs might interact with those artifiacts or entities, or ideas for the final adventures of these PCs and how they might transcend...and particularly how I might tie these ideas into a playable adventure.</p><p></p><p>Homages to the works of other space fantasy or sci-fi works with similar themes, such as those of Vernor Vinge, Arthur C. Clark, Stanley Kubrik (<em>2001</em>) and Alan Dean Foster (<em>Design for Great-Day</em>) are welcome and, in fact, encouraged.</p></blockquote><p></p>
[QUOTE="RobShanti, post: 6038413, member: 82745"] I want to introduce elements of the Celestials into my Star Wars campaign, hopefully as an endstory for some of the PCs, and I need as many ideas as you can come up with to help me make them spectacular. According to the mythos, the [url=http://starwars.wikia.com/wiki/Celestial]Celestials[/url] (a/k/a the "Architects") were a mysterious, advanced [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/Precursors]ancient alien precursor race[/url] of immeasurable power and malleable form that were the primary players in the prehistoric, pre-Republic era of the Galaxy Far, Far Away. Hundreds of thousands of years before the Battle of Yavin, the Celestials shaped the Galaxy itself as much as they shaped Galactic events, and left behind enormous, enigmatic artifacts, such as [url=http://starwars.wikia.com/wiki/Centerpoint_Station]Centerpoint Station[/url], [url=http://starwars.wikia.com/wiki/Sinkhole_Station]Sinkhole Station[/url], [url=http://starwars.wikia.com/wiki/Celestial_Palace]Celestial Palace[/url] and a "sensory operations complex" on Kessel that contained planetwide underground machinery tended to by Bogeys and containing a type of gigantic astronomical observatory detailing the location of gravity wells across the entire galaxy. The Celestials are believed to have "assembled" astrographic elements of the GFFA, such as the Corellia and Vultar systems, the Hapes Cluster, the Kathol Rift and the Maw cluster of black holes. The Killiks, the Gree, the Kwa and the Rakata all served as servant races to the Celestials. It was some perceived threat of the Celestials that prompted the Sharu to go undercover as the "Toka" and secure the secrets of the Sharu culture in their plastic pyramids in the Centrality, and that prompted the Columni to curb their galactic exploration and retreat into hermitage. Some speculate that the Celestials are a higher order of Force beings that guide the events of the galaxy and the balance between the Light and Dark sides of the Force, and that "[url=http://starwars.wikia.com/wiki/The_Ones]The Ones[/url]" -- the Father, the Son and the Daughter (featured in the Clone Wars animated series) -- are believed to be what the Celestials eventually become. In my campaign, I would like to bring the storylines of a few characters to an end with a climactic encounter with an ancient Celestial temple, ruins or somesuch that represents a [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/TheSingularity]singularity[/url] in the Celestials' society, possibly the point at which they became discorporate, transcendent extra-planar beings, possibly with the PCs transcending themselves. What I need is ideas that I might not otherwise come up with...ideas of any sort: about the artifacts, or the history of the Celestials, or their present condition, or how the PCs might interact with those artifiacts or entities, or ideas for the final adventures of these PCs and how they might transcend...and particularly how I might tie these ideas into a playable adventure. Homages to the works of other space fantasy or sci-fi works with similar themes, such as those of Vernor Vinge, Arthur C. Clark, Stanley Kubrik ([i]2001[/i]) and Alan Dean Foster ([i]Design for Great-Day[/i]) are welcome and, in fact, encouraged. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
YOUR IDEAS FOR STAR WARS CELESTIALS: No Idea Is Too Outrageous
Top