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<blockquote data-quote="karlindel" data-source="post: 5665679" data-attributes="member: 27103"><p>It depends a bit on where you draw the line for RPGs, but here are my early experiences:</p><p></p><p>Choose Your Own Adventure books, starting when I was very young.</p><p></p><p>Lone Wolf books during my pre-teen years, I collected the entire set, and replayed them many times.</p><p></p><p>In middle school, I had a friend that had a copy of Tunnels and Trolls that he leant me, and I played several of their solo adventures. Also in middle school, we had a person that ran a marvel superheroes adventure game on the playground. No dice, props, or books, just pure storytelling adventure fun. </p><p></p><p>So I started off with systems but no one else to play with, went on with people to play with but no real system. Freshman year of college I joined the local gaming club and tried out AD&D 2nd, and had a lot of fun. My first character was a female thief, and I obviously didn't know how to build a proper party thief. As one other player remarked: "So you have no hope of finding traps, but you can pick the pockets of a god? That's just great. . .".</p></blockquote><p></p>
[QUOTE="karlindel, post: 5665679, member: 27103"] It depends a bit on where you draw the line for RPGs, but here are my early experiences: Choose Your Own Adventure books, starting when I was very young. Lone Wolf books during my pre-teen years, I collected the entire set, and replayed them many times. In middle school, I had a friend that had a copy of Tunnels and Trolls that he leant me, and I played several of their solo adventures. Also in middle school, we had a person that ran a marvel superheroes adventure game on the playground. No dice, props, or books, just pure storytelling adventure fun. So I started off with systems but no one else to play with, went on with people to play with but no real system. Freshman year of college I joined the local gaming club and tried out AD&D 2nd, and had a lot of fun. My first character was a female thief, and I obviously didn't know how to build a proper party thief. As one other player remarked: "So you have no hope of finding traps, but you can pick the pockets of a god? That's just great. . .". [/QUOTE]
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