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<blockquote data-quote="SkredlitheOgre" data-source="post: 5715982" data-attributes="member: 99513"><p>I picked Medium, High, and Medium (in that order) as the way I DM and my players seem to have liked it so far. We don't play a very serious game. We're very laid back. Those of us in the group who have DM'd will read boxed text from modules and things like that, but we don't really get into the nitty gritty of details.</p><p></p><p>One thing we all do and like is when it comes to skills checks, the players have to roll and then describe what they're trying to accomplish, like, say, lassoing a flying monster with a rope that's tied to a statue on top of a building. (We're now making her into boots.)</p><p></p><p>We're the same with NPCs that we haven't interacted with yet. If we're trying to get information, whether through Diplomacy or Intimidation, we have to roll for success and then describe how we're attempting to get that information.</p></blockquote><p></p>
[QUOTE="SkredlitheOgre, post: 5715982, member: 99513"] I picked Medium, High, and Medium (in that order) as the way I DM and my players seem to have liked it so far. We don't play a very serious game. We're very laid back. Those of us in the group who have DM'd will read boxed text from modules and things like that, but we don't really get into the nitty gritty of details. One thing we all do and like is when it comes to skills checks, the players have to roll and then describe what they're trying to accomplish, like, say, lassoing a flying monster with a rope that's tied to a statue on top of a building. (We're now making her into boots.) We're the same with NPCs that we haven't interacted with yet. If we're trying to get information, whether through Diplomacy or Intimidation, we have to roll for success and then describe how we're attempting to get that information. [/QUOTE]
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