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<blockquote data-quote="S'mon" data-source="post: 5310185" data-attributes="member: 463"><p>In strong states, magic may be highly restricted, or regulated by guilds. Banning it leaves you too vulnerable in a typical D&D world, you want the guys with "Fireball" on *your* side. Mind control magic may be seen as more dangerous than area-destructive magic since it can subvert the kingdom unseen. In a typical setting the non-wizard King/Baron will have his own Magist(s), whose functions include protection vs enemy casters. A corrupt Magist can be very dangerous to the Lord, though - so either they are trusted old adventurer buddies, or much weaker than the Lord.</p><p></p><p>In a Points of Light setting, any authority is too weak to regulate wizardry much, and definitely-hostile monsters are a bigger problem than sometimes-hostile wizards. The local rulers may well seek to attract friendly wizards to their area and give them a free tower, slaves, gold etc in return for an undertaking that they'll help defend the area against attack.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5310185, member: 463"] In strong states, magic may be highly restricted, or regulated by guilds. Banning it leaves you too vulnerable in a typical D&D world, you want the guys with "Fireball" on *your* side. Mind control magic may be seen as more dangerous than area-destructive magic since it can subvert the kingdom unseen. In a typical setting the non-wizard King/Baron will have his own Magist(s), whose functions include protection vs enemy casters. A corrupt Magist can be very dangerous to the Lord, though - so either they are trusted old adventurer buddies, or much weaker than the Lord. In a Points of Light setting, any authority is too weak to regulate wizardry much, and definitely-hostile monsters are a bigger problem than sometimes-hostile wizards. The local rulers may well seek to attract friendly wizards to their area and give them a free tower, slaves, gold etc in return for an undertaking that they'll help defend the area against attack. [/QUOTE]
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