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<blockquote data-quote="Jeff Wilder" data-source="post: 4670706" data-attributes="member: 5122"><p>Actually, that's not what I said.</p><p></p><p>FWIW, the PCs have an artificer in the group, and I place very few limits on buying magic, so at least 90 percent of their gear is chosen by them. And, again because of the artificer, they're over suggested wealth-by-level.</p><p></p><p>Reasonably often, and especially when clearly outclassed. They also will attempt escape if they have the chance, unless there's a compelling reason not to do so.</p><p></p><p>And yes ... in general, the PCs accept and honor surrender.</p><p></p><p>Actually, they could potentially have escaped, if they had immediately run. As I said, they didn't immediately run ... they immediately chose to stand and fight.</p><p></p><p>I'd like to think my players are more mature than this. I'm trying to get a discussion started with them via email, and if it turns out that this was a motivation ... well, it either needs to change, or they'll need to leave. I simply refuse to play a game in which actions don't have consequences, and sometimes those consequences will involve unpleasant things happening to the PCs.</p><p></p><p>Anyway, please keep the comments coming. I'm finding everyone's thoughts extremely interesting.</p></blockquote><p></p>
[QUOTE="Jeff Wilder, post: 4670706, member: 5122"] Actually, that's not what I said. FWIW, the PCs have an artificer in the group, and I place very few limits on buying magic, so at least 90 percent of their gear is chosen by them. And, again because of the artificer, they're over suggested wealth-by-level. Reasonably often, and especially when clearly outclassed. They also will attempt escape if they have the chance, unless there's a compelling reason not to do so. And yes ... in general, the PCs accept and honor surrender. Actually, they could potentially have escaped, if they had immediately run. As I said, they didn't immediately run ... they immediately chose to stand and fight. I'd like to think my players are more mature than this. I'm trying to get a discussion started with them via email, and if it turns out that this was a motivation ... well, it either needs to change, or they'll need to leave. I simply refuse to play a game in which actions don't have consequences, and sometimes those consequences will involve unpleasant things happening to the PCs. Anyway, please keep the comments coming. I'm finding everyone's thoughts extremely interesting. [/QUOTE]
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