Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Your most underrated system.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alzrius" data-source="post: 8806885" data-attributes="member: 8461"><p>For me, it's the point-buy character-building supplement <a href="https://www.drivethrurpg.com/product/51255/Eclipse-The-Codex-Persona-Shareware?affiliate-id=820" target="_blank"><em>Eclipse: The Codex Persona</em></a> for d20-based games (e.g. D&D 3.5, Pathfinder 1E, d20 Modern, etc.). </p><p></p><p>While it has an expansive list of abilities that can be purchased, and smartly makes race-building work on the same rules as taking levels, what really makes the book shine is that it standardizes a way to tailor any and all of what it offers. Specifically, you can introduce a minor weakness ("corruption") into a power in exchange for a +50% increase in its efficacy <em>or</em> a one-third reduction in its price; you can introduce a major weakness ("specialization") in exchange for a +100% increase in its efficacy <em>or</em> a one-half reduction in its price. Alternatively, you can add both a corruption and a specialization, stacking the benefits accordingly.</p><p></p><p>Of course, that leaves open the cost of what constitutes a major or minor weakness (and, in some cases, what constitutes a corresponding increase in efficacy, where it's not numerically obvious), and that requires adjudication by the GM (along with whether or not various powers, and alterations to them, are available in the first place), which is where the system seems to lose a lot of people. Insofar as d20 games go, there's a persistent mindset that I've observed that "generating my PC is an area where the GM has no say; I can make whatever I want from the available (first-party) rules." So the idea of having the GM look over and give a thumbs-up or thumbs-down to a particular idea strikes a lot of people as a bug, rather than a feature.</p><p></p><p>Personally, I disagree, simply because trust between the GM and player is a part of any game <em>anyway</em>, so there's nothing really wrong with extending it to the character creation process. Characters always have the potential to be disruptive, whether they're rules-legal or not, and it's the GMs' prerogative to make sure everything flows smoothly. So in that regard, there's no issue, at least to my mind. With that established, the ability to introduce drawbacks so as to vary the already-expansive list of powers allows for almost anything possible to be generated; in doing so, it expands on what the d20 System is capable of by a <em>lot!</em></p><p></p><p>The co-author of the book has a blog, and he's posted a metric crap-ton of content generated using the book (and its sister product, <a href="https://www.drivethrurpg.com/product/51242/The-Practical-Enchanter?affiliate_id=820" target="_blank"><em>The Practical Enchanter</em></a>, which deconstructs spells and magic under the d20 System rules). Seriously, he has characters ranging from Middle Earth's <a href="https://ruscumag.wordpress.com/2010/09/11/sauron-and-marty-identities-of-the-manifold/" target="_blank">Sauron</a> to Marvel's <a href="https://ruscumag.wordpress.com/2017/11/19/eclipsing-cable-a-k-a-nathan-christopher-charles-summers-dayspring-askanison/" target="_blank">Cable</a> to My Little Pony's <a href="https://ruscumag.wordpress.com/2015/07/12/ponies-of-the-eclipse-rainbow-dash/" target="_blank">Rainbow Dash</a>, and lots more. It's an impressive showing for what I think is a criminally-unrecognized sourcebook.</p><p></p><p><em>Please note my use of affiliate links in this post.</em></p></blockquote><p></p>
[QUOTE="Alzrius, post: 8806885, member: 8461"] For me, it's the point-buy character-building supplement [url=https://www.drivethrurpg.com/product/51255/Eclipse-The-Codex-Persona-Shareware?affiliate-id=820][i]Eclipse: The Codex Persona[/i][/url] for d20-based games (e.g. D&D 3.5, Pathfinder 1E, d20 Modern, etc.). While it has an expansive list of abilities that can be purchased, and smartly makes race-building work on the same rules as taking levels, what really makes the book shine is that it standardizes a way to tailor any and all of what it offers. Specifically, you can introduce a minor weakness ("corruption") into a power in exchange for a +50% increase in its efficacy [i]or[/i] a one-third reduction in its price; you can introduce a major weakness ("specialization") in exchange for a +100% increase in its efficacy [i]or[/i] a one-half reduction in its price. Alternatively, you can add both a corruption and a specialization, stacking the benefits accordingly. Of course, that leaves open the cost of what constitutes a major or minor weakness (and, in some cases, what constitutes a corresponding increase in efficacy, where it's not numerically obvious), and that requires adjudication by the GM (along with whether or not various powers, and alterations to them, are available in the first place), which is where the system seems to lose a lot of people. Insofar as d20 games go, there's a persistent mindset that I've observed that "generating my PC is an area where the GM has no say; I can make whatever I want from the available (first-party) rules." So the idea of having the GM look over and give a thumbs-up or thumbs-down to a particular idea strikes a lot of people as a bug, rather than a feature. Personally, I disagree, simply because trust between the GM and player is a part of any game [i]anyway[/i], so there's nothing really wrong with extending it to the character creation process. Characters always have the potential to be disruptive, whether they're rules-legal or not, and it's the GMs' prerogative to make sure everything flows smoothly. So in that regard, there's no issue, at least to my mind. With that established, the ability to introduce drawbacks so as to vary the already-expansive list of powers allows for almost anything possible to be generated; in doing so, it expands on what the d20 System is capable of by a [i]lot![/i] The co-author of the book has a blog, and he's posted a metric crap-ton of content generated using the book (and its sister product, [url=https://www.drivethrurpg.com/product/51242/The-Practical-Enchanter?affiliate_id=820][i]The Practical Enchanter[/i][/url], which deconstructs spells and magic under the d20 System rules). Seriously, he has characters ranging from Middle Earth's [url=https://ruscumag.wordpress.com/2010/09/11/sauron-and-marty-identities-of-the-manifold/]Sauron[/url] to Marvel's [url=https://ruscumag.wordpress.com/2017/11/19/eclipsing-cable-a-k-a-nathan-christopher-charles-summers-dayspring-askanison/]Cable[/url] to My Little Pony's [url=https://ruscumag.wordpress.com/2015/07/12/ponies-of-the-eclipse-rainbow-dash/]Rainbow Dash[/url], and lots more. It's an impressive showing for what I think is a criminally-unrecognized sourcebook. [i]Please note my use of affiliate links in this post.[/i] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Your most underrated system.
Top