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<blockquote data-quote="Zappo" data-source="post: 224988" data-attributes="member: 633"><p>It depends on the campaign. In a mostly hack and slash campaign, you can only do this if there are enough other characters to do the killing for you. You can be useful in combat by healing, casting buff spells, or trying to subdue the enemy. If your character is so pacifist that he won't even subdue or cast buffing spells, it will be tough. If he is so pacifist that he will actually try to stop others from fighting, it will be impossible.</p><p></p><p>In a roleplaying-oriented campaign, such a character is perfectly viable. Taking away his resources from combat can allow him to become great in many other fields - healing, information gathering, enchantment, scouting, and many more. Spellcasters and rogues would be favorite. As long as there are a few other characters that can manage a combat situation, you will be fine. If your character is so pacifist that he will actually try to stop people from fighting, it may get tough every now and then, though.</p></blockquote><p></p>
[QUOTE="Zappo, post: 224988, member: 633"] It depends on the campaign. In a mostly hack and slash campaign, you can only do this if there are enough other characters to do the killing for you. You can be useful in combat by healing, casting buff spells, or trying to subdue the enemy. If your character is so pacifist that he won't even subdue or cast buffing spells, it will be tough. If he is so pacifist that he will actually try to stop others from fighting, it will be impossible. In a roleplaying-oriented campaign, such a character is perfectly viable. Taking away his resources from combat can allow him to become great in many other fields - healing, information gathering, enchantment, scouting, and many more. Spellcasters and rogues would be favorite. As long as there are a few other characters that can manage a combat situation, you will be fine. If your character is so pacifist that he will actually try to stop people from fighting, it may get tough every now and then, though. [/QUOTE]
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