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Your opinion on basing fantasy countries on real world ones
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<blockquote data-quote="Tun Kai Poh" data-source="post: 8461572" data-attributes="member: 6761960"><p>My answer is going to be different from a lot of people because the countries where I and my family come from are different from the countries where most of the roleplaying market comes from (not to mention where all the big influential media companies are).</p><p></p><p>I would love it if I could bring elements of some of these countries into settings and campaigns that I write about, but I can't rely on everyone's familiarity with these places, because most of the roleplaying market isn't familiar with, say, the mountains of Taiwan or the trade routes of Southeast Asia. We don't even have the kind of cultural presence in mass media compared with, say, Celts or Romans, Welsh kings or Viking raiders.</p><p></p><p>At this point in my life I like seeing well-written depictions of my part of the world, created by people from this side of the world, like <a href="https://makapatag.itch.io/gubat-banwa" target="_blank">Gubat Banwa (Warring Nations)</a>. And if I'm going to enjoy roleplaying material about well-trodden ground (read: Western Europe) then I'd rather enjoy interesting and unique takes set in more historical milieu like <a href="https://t-akw.itch.io/beyond-the-fence-below-the-grave" target="_blank">Beyond the Fence, Beneath the Grave</a> (a detective game set in the Old Norse world that has no combat system), instead of yet another fantasy Viking realm.</p></blockquote><p></p>
[QUOTE="Tun Kai Poh, post: 8461572, member: 6761960"] My answer is going to be different from a lot of people because the countries where I and my family come from are different from the countries where most of the roleplaying market comes from (not to mention where all the big influential media companies are). I would love it if I could bring elements of some of these countries into settings and campaigns that I write about, but I can't rely on everyone's familiarity with these places, because most of the roleplaying market isn't familiar with, say, the mountains of Taiwan or the trade routes of Southeast Asia. We don't even have the kind of cultural presence in mass media compared with, say, Celts or Romans, Welsh kings or Viking raiders. At this point in my life I like seeing well-written depictions of my part of the world, created by people from this side of the world, like [URL='https://makapatag.itch.io/gubat-banwa']Gubat Banwa (Warring Nations)[/URL]. And if I'm going to enjoy roleplaying material about well-trodden ground (read: Western Europe) then I'd rather enjoy interesting and unique takes set in more historical milieu like [URL='https://t-akw.itch.io/beyond-the-fence-below-the-grave']Beyond the Fence, Beneath the Grave[/URL] (a detective game set in the Old Norse world that has no combat system), instead of yet another fantasy Viking realm. [/QUOTE]
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