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your penalty for character death
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<blockquote data-quote="Elf Witch" data-source="post: 5637310" data-attributes="member: 9037"><p>I handle PC death several ways in my games. First of all I start every player with a get out of death free card.This is a player thing not a character thing so once you use it you don't get another one even if you bring in a new character. </p><p></p><p>When using it you are restored as if you hadn't died.</p><p></p><p>Raise dead is hard to find in my game because there is usually not enough high level clerics to do it. And there is an added hardship the god in question. By that I mean if you a mercenary out for yourself and don't care about the greater good don't expect a cleric of a good god like Pelor to raise you. You are going to have to take your chances with a more capricious or evil god and they usually add on some kind of geas. </p><p></p><p>Mechanical wise you come back one level lower than you were before. </p><p></p><p>I also have a house rule that you have some stat lose in your physical stats from the shock of dying. Your stats drop to a 8 and you gain back a point every 24 hours.</p><p></p><p>Reincarnation is easy to find and it cost nothing. The druids are happy to do it as long as your character has never harmed nature in a big way.</p><p></p><p>With reincarnation you take the chance of coming back as a different race but you come back at your same level as when you died.</p><p></p><p>If you bring another PC in it comes in one level lower than you were at your death. You get to equip yourself to your level. Magic items are rolled randomly and depending on the level and if the rest of the party have any special items then I will usually allow one picked item.</p><p></p><p>As for the problem of the dead PCs items if I think it has overpowered the group then I balance it out by not giving them magical treasure for a awhile.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5637310, member: 9037"] I handle PC death several ways in my games. First of all I start every player with a get out of death free card.This is a player thing not a character thing so once you use it you don't get another one even if you bring in a new character. When using it you are restored as if you hadn't died. Raise dead is hard to find in my game because there is usually not enough high level clerics to do it. And there is an added hardship the god in question. By that I mean if you a mercenary out for yourself and don't care about the greater good don't expect a cleric of a good god like Pelor to raise you. You are going to have to take your chances with a more capricious or evil god and they usually add on some kind of geas. Mechanical wise you come back one level lower than you were before. I also have a house rule that you have some stat lose in your physical stats from the shock of dying. Your stats drop to a 8 and you gain back a point every 24 hours. Reincarnation is easy to find and it cost nothing. The druids are happy to do it as long as your character has never harmed nature in a big way. With reincarnation you take the chance of coming back as a different race but you come back at your same level as when you died. If you bring another PC in it comes in one level lower than you were at your death. You get to equip yourself to your level. Magic items are rolled randomly and depending on the level and if the rest of the party have any special items then I will usually allow one picked item. As for the problem of the dead PCs items if I think it has overpowered the group then I balance it out by not giving them magical treasure for a awhile. [/QUOTE]
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