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Your "Pleasantly Surprised" Experiences (Anti-Heartbreakers)
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<blockquote data-quote="BookTenTiger" data-source="post: 8264088" data-attributes="member: 6685541"><p>I had a few friends at work (fellow Elementary School teachers) who were interested in learning how to play D&D, so I set up a one-night game. I expected 4 players, max.</p><p></p><p>The day of, I got a call that three more people wanted to join. I thought, "Seven people is a lot, but okay!"</p><p></p><p>Then an hour before the game, two more wanted to join in! I was having a mild panic attack, but I said sure thing and let them in.</p><p></p><p>I pre-made character sheets, set out miniatures, and of course I had the game start in a tavern. One of the players brought wine, and everyone had a full glass. So I decided in the moment to make the tavern famous for its good wine. The game started with the tavern-keeper giving a toast to local adventurers, and as I described him raising his glass, all the players raised their glasses and gave a cheer!</p><p></p><p>The rest of the game was like that- super fun, everyone was into it, no one cared about the rules too much, and we all had an amazing time. And it's funny how people fell into stereotypical game roles quickly. One player got really into her character's backstory. Another was silent the whole time except for rolling dice. One guy played a Lizardfolk Barbarian named "Big Daddy."</p><p></p><p>Honestly it wound up being one of the most fun D&D games I've ever run!</p></blockquote><p></p>
[QUOTE="BookTenTiger, post: 8264088, member: 6685541"] I had a few friends at work (fellow Elementary School teachers) who were interested in learning how to play D&D, so I set up a one-night game. I expected 4 players, max. The day of, I got a call that three more people wanted to join. I thought, "Seven people is a lot, but okay!" Then an hour before the game, two more wanted to join in! I was having a mild panic attack, but I said sure thing and let them in. I pre-made character sheets, set out miniatures, and of course I had the game start in a tavern. One of the players brought wine, and everyone had a full glass. So I decided in the moment to make the tavern famous for its good wine. The game started with the tavern-keeper giving a toast to local adventurers, and as I described him raising his glass, all the players raised their glasses and gave a cheer! The rest of the game was like that- super fun, everyone was into it, no one cared about the rules too much, and we all had an amazing time. And it's funny how people fell into stereotypical game roles quickly. One player got really into her character's backstory. Another was silent the whole time except for rolling dice. One guy played a Lizardfolk Barbarian named "Big Daddy." Honestly it wound up being one of the most fun D&D games I've ever run! [/QUOTE]
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Your "Pleasantly Surprised" Experiences (Anti-Heartbreakers)
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