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Your Prc gets nerfed!!! what to do?
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<blockquote data-quote="delericho" data-source="post: 3343426" data-attributes="member: 22424"><p>Normally, I advocate using a fixed and unchanging ruleset for a given campaign. So, if errata are issued, they don't get applied in mid-campaign. It just cuts down on issues of this sort.</p><p></p><p>That said, if your group have been in the practice of incorporating errata as they become available, then you should apply the errata, and deal with the consequences. The player saying he'll drop the character if you do that shouldn't be an issue - the group have a practice in place, and so it should be followed.</p><p></p><p>Now, what to do about that character?</p><p></p><p>I would advocate giving the player three choices:</p><p></p><p>1) Continue playing the character as-is (post-errata).</p><p></p><p>2) Retire the character, and run something else. (I always allow my players this option anyway, so the errata doesn't make any difference to me here. My thinking is that there's little point 'forcing' a player to run a character he has no interest in.)</p><p></p><p>3) Allow the player to rebuild the character in a more palatable form. Essentially, do a retcon, allowing the player to make the choices he would have made had the errata been available when he started on the character.</p><p></p><p>(One other thing - you might consider extending the PrC by a few levels, adding back the now-missing powers. This has the advantage of maintaining balance and allowing the player to retain the powers he had before... at the cost of something else.)</p></blockquote><p></p>
[QUOTE="delericho, post: 3343426, member: 22424"] Normally, I advocate using a fixed and unchanging ruleset for a given campaign. So, if errata are issued, they don't get applied in mid-campaign. It just cuts down on issues of this sort. That said, if your group have been in the practice of incorporating errata as they become available, then you should apply the errata, and deal with the consequences. The player saying he'll drop the character if you do that shouldn't be an issue - the group have a practice in place, and so it should be followed. Now, what to do about that character? I would advocate giving the player three choices: 1) Continue playing the character as-is (post-errata). 2) Retire the character, and run something else. (I always allow my players this option anyway, so the errata doesn't make any difference to me here. My thinking is that there's little point 'forcing' a player to run a character he has no interest in.) 3) Allow the player to rebuild the character in a more palatable form. Essentially, do a retcon, allowing the player to make the choices he would have made had the errata been available when he started on the character. (One other thing - you might consider extending the PrC by a few levels, adding back the now-missing powers. This has the advantage of maintaining balance and allowing the player to retain the powers he had before... at the cost of something else.) [/QUOTE]
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Your Prc gets nerfed!!! what to do?
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