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General Tabletop Discussion
*Pathfinder & Starfinder
Your preference for how "fragile" 1st-level character should be
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<blockquote data-quote="vazanar" data-source="post: 3951936" data-attributes="member: 58231"><p>I tend to give max starting HP for first level. However, that’s still rather fragile. Usually after the first intro session they are leveled up to 2. Sort of a beginning what did I get myself into event. For most characters we assume if they are 1st level it’s their first real combat experience which is rough. Then again my stories rarely start with 1st level characters going to a dungeon to look for treasure, or any set known event.</p><p></p><p>Saga's 3x starting HP seems overdone to me for D&D. 2x might be more reasonable. Of course that all depends how much damage and criticals have changed. Who knows maybe a great axe is now 3d8 like some blasters. Or certain races start with bonuses to damage on some weapons. Come to think of it if all stat bonuses are now positive, having a +9 bonus to strength might be possible.</p></blockquote><p></p>
[QUOTE="vazanar, post: 3951936, member: 58231"] I tend to give max starting HP for first level. However, that’s still rather fragile. Usually after the first intro session they are leveled up to 2. Sort of a beginning what did I get myself into event. For most characters we assume if they are 1st level it’s their first real combat experience which is rough. Then again my stories rarely start with 1st level characters going to a dungeon to look for treasure, or any set known event. Saga's 3x starting HP seems overdone to me for D&D. 2x might be more reasonable. Of course that all depends how much damage and criticals have changed. Who knows maybe a great axe is now 3d8 like some blasters. Or certain races start with bonuses to damage on some weapons. Come to think of it if all stat bonuses are now positive, having a +9 bonus to strength might be possible. [/QUOTE]
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Your preference for how "fragile" 1st-level character should be
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