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Your preference for how "fragile" 1st-level character should be
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<blockquote data-quote="CleverNickName" data-source="post: 3952758" data-attributes="member: 50987"><p>What I was trying to say was, character death is not that big of a deal in D&D. If a character dies, he gets dragged back to town and resurrected for a fee...usually a donation to the temple, or by agreeing to a quest or something. The DM can control how difficult this is through the story or through restricting the party's resources, but in the end, it is usually more of a temporary inconvenience than a game-ender.</p><p></p><p>Unless these spells don't exist in your game, that is. If you play a game where characters who die will stay dead, and no magic is powerful enough to restore life to the deceased (such as in the Harry Potter universe), then you will need tougher characters. But in the standard D&D campaign, resurrection is unusual but not uncommon.</p><p></p><p>That's all I was trying to say. Now, this humble opinion of mine is based in the 3.5E rules, and like you said, we haven't heard anything about resurrection in 4E. Since Fort saves got rebuilt and ability damage got removed, I'm curious to see what permanent damage will be inflicted upon characters who meet the Reaper. (My guess would be "none whatsoever." But that is just a guess.)</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 3952758, member: 50987"] What I was trying to say was, character death is not that big of a deal in D&D. If a character dies, he gets dragged back to town and resurrected for a fee...usually a donation to the temple, or by agreeing to a quest or something. The DM can control how difficult this is through the story or through restricting the party's resources, but in the end, it is usually more of a temporary inconvenience than a game-ender. Unless these spells don't exist in your game, that is. If you play a game where characters who die will stay dead, and no magic is powerful enough to restore life to the deceased (such as in the Harry Potter universe), then you will need tougher characters. But in the standard D&D campaign, resurrection is unusual but not uncommon. That's all I was trying to say. Now, this humble opinion of mine is based in the 3.5E rules, and like you said, we haven't heard anything about resurrection in 4E. Since Fort saves got rebuilt and ability damage got removed, I'm curious to see what permanent damage will be inflicted upon characters who meet the Reaper. (My guess would be "none whatsoever." But that is just a guess.) [/QUOTE]
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