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Your Ruling: Magical Sleep
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<blockquote data-quote="the_redbeard" data-source="post: 8061713" data-attributes="member: 22644"><p>There's many reasons, especially the action economy, that lone boss encounters are are simply not going to be challenges for the PCs. Nerfing a player spell is a bad response.</p><p></p><p>The spell (especially looking at how it works in previous editions) clearly intends to put the targets to sleep regardless of their current position. The only way that I'd consider an exception that they might wake up from the fall would be if they had been flying and took falling damage.</p><p>As a player or DM, I'd say that any DM ruling that a target is awoken as a natural consequence of the spell is doing some egregious rules lawyering against RAI.</p></blockquote><p></p>
[QUOTE="the_redbeard, post: 8061713, member: 22644"] There's many reasons, especially the action economy, that lone boss encounters are are simply not going to be challenges for the PCs. Nerfing a player spell is a bad response. The spell (especially looking at how it works in previous editions) clearly intends to put the targets to sleep regardless of their current position. The only way that I'd consider an exception that they might wake up from the fall would be if they had been flying and took falling damage. As a player or DM, I'd say that any DM ruling that a target is awoken as a natural consequence of the spell is doing some egregious rules lawyering against RAI. [/QUOTE]
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Your Ruling: Magical Sleep
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