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Your take on charismatic half-orcs
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<blockquote data-quote="Tonguez" data-source="post: 918364" data-attributes="member: 1125"><p>Charisma = Bluff, Diplomacy, Intimidate</p><p>I think the Conan parallel is a good one, it doesn't matter that he has a jutting brow and is less than handsome this Orc is able to keep peoples attention (afterall Winston Churchhill wasn't handsome either). </p><p></p><p>He has a commanding voice that makes people listen, his poise and stature inspires confidence, he has a disarming smile (despite the tusks) and the glimmer in his eyes is something that others find compelling/attractive/cute/damn sexy (depending on preferences).</p><p>Don't forget that Intimidation factor too - he can call on all his Orcish heritage to appear terrifying if he wants to. </p><p></p><p>Assuming the players are friends I'd welcome the challenge the other characters are creating through playing out the racial prejudices - the whole point of playing a non-typical Half-Orc is to explore the realm of negative stereotyping and how to overcome it (something that the player might have personal knowledge of - NB I'm 'mixed heritage' too-). </p><p>That has the potential for good roleplaying and character development as the character proves his worth despite the initial setback.</p></blockquote><p></p>
[QUOTE="Tonguez, post: 918364, member: 1125"] Charisma = Bluff, Diplomacy, Intimidate I think the Conan parallel is a good one, it doesn't matter that he has a jutting brow and is less than handsome this Orc is able to keep peoples attention (afterall Winston Churchhill wasn't handsome either). He has a commanding voice that makes people listen, his poise and stature inspires confidence, he has a disarming smile (despite the tusks) and the glimmer in his eyes is something that others find compelling/attractive/cute/damn sexy (depending on preferences). Don't forget that Intimidation factor too - he can call on all his Orcish heritage to appear terrifying if he wants to. Assuming the players are friends I'd welcome the challenge the other characters are creating through playing out the racial prejudices - the whole point of playing a non-typical Half-Orc is to explore the realm of negative stereotyping and how to overcome it (something that the player might have personal knowledge of - NB I'm 'mixed heritage' too-). That has the potential for good roleplaying and character development as the character proves his worth despite the initial setback. [/QUOTE]
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