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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Your take on Mirror Image, 3.0 or 3.5
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<blockquote data-quote="pemerton" data-source="post: 6256566" data-attributes="member: 42582"><p>But if ths is the case - especially if images are overlapping - then why can't I just carve through them and hit the caster? I mean, they're just figments - they don't actually block my sword!</p><p></p><p>But if the N images are spread out, why is the miss chance equal to 1/(N+1)?</p><p></p><p>I'm a fighter who sees a mage in front of me. Now the mage casts Mirror Image, and a line of casters is spread out in front of me. I still know which one was the mage, and if the furthest two images are each 20' from the caster, I can probably tell that they're illusory, can't I? No breathing (the spell is pretty clear that it's visual only). No footprints. No other signs of movement. If the caster casts another spell, or talks to his/her teammates, I can tell that the sound is coming from in front of me, and not 20' to either side.</p><p></p><p>In other words, I don't really understand what is happening in the fiction. As I said upthread, in AD&D it made sense - in the chaos of melee I am fooled by these illusory duplicates of the caster. But in 3E, not so much.</p><p></p><p>EDIT: I think my basic point is that Mirror Image is a spell that relies upon the idea of the chaos of melee, but 3E makes no attempt to model the chaos of melee, and lacks the mechanical support for those sorts of tropes.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6256566, member: 42582"] But if ths is the case - especially if images are overlapping - then why can't I just carve through them and hit the caster? I mean, they're just figments - they don't actually block my sword! But if the N images are spread out, why is the miss chance equal to 1/(N+1)? I'm a fighter who sees a mage in front of me. Now the mage casts Mirror Image, and a line of casters is spread out in front of me. I still know which one was the mage, and if the furthest two images are each 20' from the caster, I can probably tell that they're illusory, can't I? No breathing (the spell is pretty clear that it's visual only). No footprints. No other signs of movement. If the caster casts another spell, or talks to his/her teammates, I can tell that the sound is coming from in front of me, and not 20' to either side. In other words, I don't really understand what is happening in the fiction. As I said upthread, in AD&D it made sense - in the chaos of melee I am fooled by these illusory duplicates of the caster. But in 3E, not so much. EDIT: I think my basic point is that Mirror Image is a spell that relies upon the idea of the chaos of melee, but 3E makes no attempt to model the chaos of melee, and lacks the mechanical support for those sorts of tropes. [/QUOTE]
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Your take on Mirror Image, 3.0 or 3.5
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