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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Your take on Mirror Image, 3.0 or 3.5
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<blockquote data-quote="Greenfield" data-source="post: 6256939" data-attributes="member: 6669384"><p>Where are people getting this idea that the spell is lik<em>e Blur</em>? That the images are all in your square?</p><p></p><p></p><p>(Emphasis mine)</p><p></p><p>They SEPARATE FROM YOU. They aren't overlayed with you in your square.</p><p></p><p>Okay, so you spend your round doing a Search check to tell which one is the caster, drawing your AoO in the process. </p><p></p><p>The caster now get's their action, which includes casting a spell and moving. And when they move, the crowd of images shuffles so that you lose track of the real caster. It's in the spell description.</p><p></p><p>You've just wasted your round.</p><p></p><p>Now, you decide to close your eyes and attack blindly, dropping the miss chance to 50%. But that only works if you know which square to attack into. Pick the wrong one and you have a 100% miss chance. But if you know the right one, well, why close your eyes at all? If you know which square the caster is actually in then you can attack them directly and the MI doesn't come into play.</p><p></p><p>But it's that "know which square the caster is in" part that screws up that idea. That is exactly what the spell is designed to deny you.</p><p></p><p>So take your attacks, one per image. If one of them hits, you know which opponent is real, at least until the caster's next action. </p><p></p><p>(I recommend grappling at that point. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p></p><p></p><p>It isn't the heat of the flame, it's the physical contact of the torch or flask.</p><p></p><p></p><p>Because the spell says so. An attack is aimed, and so you can tell if the target you aimed at is real. AoEs aren't aimed. No specific target, no specific reaction/result.</p><p></p><p></p><p></p><p>First, you aren't Searching a five foot square. You're Searching an entire area, occupied by a number of images and one real caster (maybe). </p><p></p><p>Once you accept that the images really do separate from the caster, and that each can have its own square, most of your complaints disappear.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6256939, member: 6669384"] Where are people getting this idea that the spell is lik[I]e Blur[/I]? That the images are all in your square? (Emphasis mine) They SEPARATE FROM YOU. They aren't overlayed with you in your square. Okay, so you spend your round doing a Search check to tell which one is the caster, drawing your AoO in the process. The caster now get's their action, which includes casting a spell and moving. And when they move, the crowd of images shuffles so that you lose track of the real caster. It's in the spell description. You've just wasted your round. Now, you decide to close your eyes and attack blindly, dropping the miss chance to 50%. But that only works if you know which square to attack into. Pick the wrong one and you have a 100% miss chance. But if you know the right one, well, why close your eyes at all? If you know which square the caster is actually in then you can attack them directly and the MI doesn't come into play. But it's that "know which square the caster is in" part that screws up that idea. That is exactly what the spell is designed to deny you. So take your attacks, one per image. If one of them hits, you know which opponent is real, at least until the caster's next action. (I recommend grappling at that point. :) ) It isn't the heat of the flame, it's the physical contact of the torch or flask. Because the spell says so. An attack is aimed, and so you can tell if the target you aimed at is real. AoEs aren't aimed. No specific target, no specific reaction/result. First, you aren't Searching a five foot square. You're Searching an entire area, occupied by a number of images and one real caster (maybe). Once you accept that the images really do separate from the caster, and that each can have its own square, most of your complaints disappear. [/QUOTE]
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