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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Your take on Mirror Image, 3.0 or 3.5
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<blockquote data-quote="Greenfield" data-source="post: 6257139" data-attributes="member: 6669384"><p>Yeah, ruling that they're in the same square is simpler, but opens it up to the "Why can't I just swing my pole arm through the entire square?" argument.</p><p></p><p>I'd say that, by default, the images cluster near/around the caster, as space permits.</p><p></p><p>That's implied by and consistent with the "within 5 feet of another image, or you" part of the spell description.  It shuts down the "I use Search to find my target" argument, since they aren't searching just one square, and also stops the "I'm a better fighter, blind, than I can when I see" nonsense as well.</p><p></p><p>It lets the spell work as intended.</p><p></p><p>More to the point, the spell description says when you can switch/shuffle with your images.  If they were all disco-dancing in the same square you'd be "switching" with them all the time, not just on your move. </p><p></p><p>Placing them in the same square also makes it hard for them to mimic your actions.  They can't do that, and be an ephemeral mosh-pit at the same time.  But if they're in separate squares, everything described in the spell description becomes possible.</p><p></p><p>Now, obviously, there are a lot of ways people play this, and any DM is free to interpret it as they choose.  The way I see it though, separate squares is what's being described in the spell.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6257139, member: 6669384"] Yeah, ruling that they're in the same square is simpler, but opens it up to the "Why can't I just swing my pole arm through the entire square?" argument. I'd say that, by default, the images cluster near/around the caster, as space permits. That's implied by and consistent with the "within 5 feet of another image, or you" part of the spell description. It shuts down the "I use Search to find my target" argument, since they aren't searching just one square, and also stops the "I'm a better fighter, blind, than I can when I see" nonsense as well. It lets the spell work as intended. More to the point, the spell description says when you can switch/shuffle with your images. If they were all disco-dancing in the same square you'd be "switching" with them all the time, not just on your move. Placing them in the same square also makes it hard for them to mimic your actions. They can't do that, and be an ephemeral mosh-pit at the same time. But if they're in separate squares, everything described in the spell description becomes possible. Now, obviously, there are a lot of ways people play this, and any DM is free to interpret it as they choose. The way I see it though, separate squares is what's being described in the spell. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Your take on Mirror Image, 3.0 or 3.5
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