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<blockquote data-quote="SoulsFury" data-source="post: 459567" data-attributes="member: 4174"><p>This was the first problem I encountered when thinking of game mechanics. I couldn't fanthom a large battle in a world like Forgotten Realms where wizards don't play a major roll or could run rampant and do anything. So I'm leaning more towards a world without magic, or very little. Most likely there will be divine magic and it will be fairly religious where the pope has actual powers. Just a quick thinking of mass combat will be something like d100+ soldier points+ morale modifier+ leadership modifier. Of course it will probably vary greatly from combat to combat. Sieging rules will be differant and of course each battle the leaders will have differant tactics, differant war machines, etc. Of course in a medieval society you have your standard soldiers, and you can make your vassels fight for you as well but not as well as a normal soldier. Plus you have your cavalary, and of course there are differant types of armor and weapons to account for. Anyway, if anyone wants to play test before I start a game (once I get the mechanics done pat, that is) send me an email at <a href="mailto:ncs966@aol.com">ncs966@aol.com</a>. Keep the suggestions coming.</p><p></p><p>Nik</p></blockquote><p></p>
[QUOTE="SoulsFury, post: 459567, member: 4174"] This was the first problem I encountered when thinking of game mechanics. I couldn't fanthom a large battle in a world like Forgotten Realms where wizards don't play a major roll or could run rampant and do anything. So I'm leaning more towards a world without magic, or very little. Most likely there will be divine magic and it will be fairly religious where the pope has actual powers. Just a quick thinking of mass combat will be something like d100+ soldier points+ morale modifier+ leadership modifier. Of course it will probably vary greatly from combat to combat. Sieging rules will be differant and of course each battle the leaders will have differant tactics, differant war machines, etc. Of course in a medieval society you have your standard soldiers, and you can make your vassels fight for you as well but not as well as a normal soldier. Plus you have your cavalary, and of course there are differant types of armor and weapons to account for. Anyway, if anyone wants to play test before I start a game (once I get the mechanics done pat, that is) send me an email at [email]ncs966@aol.com[/email]. Keep the suggestions coming. Nik [/QUOTE]
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