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General Tabletop Discussion
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Your thoughts on Generic versus Bespoke systems.
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<blockquote data-quote="Ruin Explorer" data-source="post: 8935171" data-attributes="member: 18"><p>Isn't this a bit of a retcon? Or am I a bit confused re: history? My understanding - possibly incorrect - is that Apocalypse World was developed essentially as a bespoke game for playing a specific <em>kind</em> of dramatic post-apocalyptic world, with particular characteristics. A slightly lurid one, to be honest, that fit more with Mad Max than say, 28 Days Later.</p><p></p><p>But that people then rapidly realized the approach AW had taken was tremendous portable, because you could change the playbooks, or change both them and some of the rules (like what actions exist and so on), and really easily create a game of another genre which worked well as that genre.</p><p></p><p>My impression was that similar occurred with BitD to FitD. Again, possibly incorrect.</p><p></p><p>Similarly too Spire to Resistance, though I have feeling Grant Howitt was already messing around with that system conceptually and maybe it was used in some of his one-pagers? We certainly played a one-pager which used it, but that was after Spire was developed (but before I played Spire).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8935171, member: 18"] Isn't this a bit of a retcon? Or am I a bit confused re: history? My understanding - possibly incorrect - is that Apocalypse World was developed essentially as a bespoke game for playing a specific [I]kind[/I] of dramatic post-apocalyptic world, with particular characteristics. A slightly lurid one, to be honest, that fit more with Mad Max than say, 28 Days Later. But that people then rapidly realized the approach AW had taken was tremendous portable, because you could change the playbooks, or change both them and some of the rules (like what actions exist and so on), and really easily create a game of another genre which worked well as that genre. My impression was that similar occurred with BitD to FitD. Again, possibly incorrect. Similarly too Spire to Resistance, though I have feeling Grant Howitt was already messing around with that system conceptually and maybe it was used in some of his one-pagers? We certainly played a one-pager which used it, but that was after Spire was developed (but before I played Spire). [/QUOTE]
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