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Your Thoughts on LoS, Dynamic Lighting on VTTs
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<blockquote data-quote="Retreater" data-source="post: 8174333" data-attributes="member: 42040"><p>Since moving exclusively to VTTs for gaming in 2020 and the foreseeable future, I've been trying to provide a better experience online. For the past several months I've been using Line of Sight/Fog of War/Dynamic Lighting to reveal areas of the map to individual players only as their characters can see the areas. </p><p>This has had the effect of making it so players can't see what's going on in the adventure unless they're actually in the room. It's more realistic, but I feel like it might be causing the players to be disengaged in what's going on when their player isn't in a certain area when the rest of the party is.</p><p>I also feel like it is slowing down the game as each player inches forward to uncover a bit at a time. </p><p>Do you like dynamic lighting as a player on a VTT? As a GM do you use it?</p></blockquote><p></p>
[QUOTE="Retreater, post: 8174333, member: 42040"] Since moving exclusively to VTTs for gaming in 2020 and the foreseeable future, I've been trying to provide a better experience online. For the past several months I've been using Line of Sight/Fog of War/Dynamic Lighting to reveal areas of the map to individual players only as their characters can see the areas. This has had the effect of making it so players can't see what's going on in the adventure unless they're actually in the room. It's more realistic, but I feel like it might be causing the players to be disengaged in what's going on when their player isn't in a certain area when the rest of the party is. I also feel like it is slowing down the game as each player inches forward to uncover a bit at a time. Do you like dynamic lighting as a player on a VTT? As a GM do you use it? [/QUOTE]
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