Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Your Thoughts on LoS, Dynamic Lighting on VTTs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mannahnin" data-source="post: 8175237" data-attributes="member: 7026594"><p>One of my favorite usages of dynamic lighting I've seen so far in online play is in a Stonehell megadungeon OSE game, where we use TotM for combat and just have a single token for the party moving around the map. The DM doesn't use Explorer mode, so we NEED to make maps for ourselves to avoid the risk of getting lost.</p><p></p><p>It's been one of the most exciting and old-school elements of play I've had in online D&D. A few sessions ago we were inattentive and DID take a wrong turn fleeing from a wraith! One PC got drained of two levels as a result, and we were lucky to escape.</p><p></p><p>I'm a bit of a luddite; in my own games I just use Fog of War and reveal the maps in stages as appropriate. But in my bigger dungeons which require multiple trips, I do usually reset the FoW for a given level, so the players have to remember the layout or make maps for themselves. One of them was quite good at the latter and it really aided the party's planning for subsequent delves. Other players have not been as attentive, gotten disoriented or forgotten where a given room was, and that's been a pretty fun old-school element of play as well.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8175237, member: 7026594"] One of my favorite usages of dynamic lighting I've seen so far in online play is in a Stonehell megadungeon OSE game, where we use TotM for combat and just have a single token for the party moving around the map. The DM doesn't use Explorer mode, so we NEED to make maps for ourselves to avoid the risk of getting lost. It's been one of the most exciting and old-school elements of play I've had in online D&D. A few sessions ago we were inattentive and DID take a wrong turn fleeing from a wraith! One PC got drained of two levels as a result, and we were lucky to escape. I'm a bit of a luddite; in my own games I just use Fog of War and reveal the maps in stages as appropriate. But in my bigger dungeons which require multiple trips, I do usually reset the FoW for a given level, so the players have to remember the layout or make maps for themselves. One of them was quite good at the latter and it really aided the party's planning for subsequent delves. Other players have not been as attentive, gotten disoriented or forgotten where a given room was, and that's been a pretty fun old-school element of play as well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Your Thoughts on LoS, Dynamic Lighting on VTTs
Top