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<blockquote data-quote="MNblockhead" data-source="post: 8175538" data-attributes="member: 6796661"><p>Exactly. But you cant mod Roll20 like you can Foundry. I liken it to Skyrim. When I first played Skyrim, I played on the PC. Beside the game, I enjoyed expanding it with community mods. But finding and installing them took time and when something went wrong it could take a lot time on forums etc. figuring out what was causing the issue and how to fix it or what mod to disenable. The potential for buggyness, the time spent fiddling with it, could be a annoying, even maddening. But you could do real cool things with the game you could only do by modding it. </p><p></p><p>Then when we got a Nintendo switch years later and my son wanted to play through Skyrim again, we got it for the Switch. It was nice just having a game that just worked. I missed all the cool extra things I could do in the PC version, but the lack of choices and inability to mess with it, also made it a much smoother experience. </p><p></p><p>Roll20 is going to provide a much smoother experience. But you are limited in how much you can configure it and how long you have to wait for new features. It is amazing what some folks are doing in Foundry. People who are really into modding and using Foundry and its mods to their full potential are doing some just amazing things. </p><p></p><p>For me, I don't have the time for Amazing. But there are so many times where these is just some little quality-of-life feature I wished for and, after searching through the available mods, I find one or several mods that do this. </p><p></p><p>There is a 3-4 month cycle I seem to go through with Foundry.</p><p></p><p>1. Hmm...this is pretty cool, but it would be really nice if I could do X.</p><p>2. Hey there is a mod that does X, let's try it.</p><p>3. Holy S**T!!! It does X so much better than I was even thinking about. It also does Y and Z. Awesome!</p><p>4. Ugh. This is cool, but I need to make sure that it isn't conflicting with other mods. Reading forums and Github and tweaking settings isn't the kind of DM prep I enjoy. </p><p>5. Niiiiiiice. Everything is working smoothly, the players are digging it. All is gravy. </p><p>6. Gah! The update broke the mod and the original developer is not active.</p><p>7. Hours spent on Discord, Reddit, and other forums to find an alternative mode, find a way to make changes to config files to make the old mod work, or find that some other group has rescued the mod and need to uninstall, reinstall, reconfigure, and retest. </p><p>8. Whew! I got it working again. </p><p>9. Hmm...let's see what's new in the community modes. Oooh! New shinnies! </p><p>10. Go to #2</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8175538, member: 6796661"] Exactly. But you cant mod Roll20 like you can Foundry. I liken it to Skyrim. When I first played Skyrim, I played on the PC. Beside the game, I enjoyed expanding it with community mods. But finding and installing them took time and when something went wrong it could take a lot time on forums etc. figuring out what was causing the issue and how to fix it or what mod to disenable. The potential for buggyness, the time spent fiddling with it, could be a annoying, even maddening. But you could do real cool things with the game you could only do by modding it. Then when we got a Nintendo switch years later and my son wanted to play through Skyrim again, we got it for the Switch. It was nice just having a game that just worked. I missed all the cool extra things I could do in the PC version, but the lack of choices and inability to mess with it, also made it a much smoother experience. Roll20 is going to provide a much smoother experience. But you are limited in how much you can configure it and how long you have to wait for new features. It is amazing what some folks are doing in Foundry. People who are really into modding and using Foundry and its mods to their full potential are doing some just amazing things. For me, I don't have the time for Amazing. But there are so many times where these is just some little quality-of-life feature I wished for and, after searching through the available mods, I find one or several mods that do this. There is a 3-4 month cycle I seem to go through with Foundry. 1. Hmm...this is pretty cool, but it would be really nice if I could do X. 2. Hey there is a mod that does X, let's try it. 3. Holy S**T!!! It does X so much better than I was even thinking about. It also does Y and Z. Awesome! 4. Ugh. This is cool, but I need to make sure that it isn't conflicting with other mods. Reading forums and Github and tweaking settings isn't the kind of DM prep I enjoy. 5. Niiiiiiice. Everything is working smoothly, the players are digging it. All is gravy. 6. Gah! The update broke the mod and the original developer is not active. 7. Hours spent on Discord, Reddit, and other forums to find an alternative mode, find a way to make changes to config files to make the old mod work, or find that some other group has rescued the mod and need to uninstall, reinstall, reconfigure, and retest. 8. Whew! I got it working again. 9. Hmm...let's see what's new in the community modes. Oooh! New shinnies! 10. Go to #2 [/QUOTE]
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