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Your Thoughts on LoS, Dynamic Lighting on VTTs
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<blockquote data-quote="Steel_Wind" data-source="post: 8185662" data-attributes="member: 20741"><p>I think this goes to the root of player expectations and hardware, as well as what has become a "default" experience for many using Roll20.</p><p></p><p>A lot of people play with only one screen, and discord for voice, with maybe one tiny window for video of the active speaker, if that. They are playing their game with essentially voice only. A lot of them turn their video off to conserve bandwidth. They got one small screen on a laptop to play with, and that is where their focus is.</p><p></p><p>And if you are playing on a laptop, or are a student with no access to anything other than Wi-Fi, that probably makes complete sense. If you are coming to Roll20 via "pickup games"or groups initially organized on Discord? That also makes sense. And as discord promotes and protects the anonymity of users (in a way that Skype, MS Teams or Zoom does not), then that makes sense in that context, too.</p><p></p><p>And for a lot of people, that is how they came to use Roll20 and play online - from discord.</p><p></p><p>Me? I only game via VTT. So that's my social time, too. I want to be able to see who I am playing with at all times. We play in established groups and have for more than ten years with the people I play with online (some of them for 25 of more than 40 years from face-to-face days, too).</p><p></p><p>So I run like 4 different panels with I am GMing a game. I have Skype Video/Zoom on one screen, main VTT in the middle, PDF of the adventure on the left panel -- and a big 55 for a main "active speaker" panel. Most of the guys I play with are also on multi-monitor setups. So that's a lot of data, for sound, video, VTT, online rules reference and our Secret Facebook Page going on in the background too. Video quality is very important to us.</p><p></p><p>When one of our players is on the road and playing from a laptop in a hotel room? Half the time we have to tell him to just turn his camera off. It wrecks our video and sound otherwise.</p><p></p><p>It is a matter of player expectations. I think mine are probably different than yours?</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 8185662, member: 20741"] I think this goes to the root of player expectations and hardware, as well as what has become a "default" experience for many using Roll20. A lot of people play with only one screen, and discord for voice, with maybe one tiny window for video of the active speaker, if that. They are playing their game with essentially voice only. A lot of them turn their video off to conserve bandwidth. They got one small screen on a laptop to play with, and that is where their focus is. And if you are playing on a laptop, or are a student with no access to anything other than Wi-Fi, that probably makes complete sense. If you are coming to Roll20 via "pickup games"or groups initially organized on Discord? That also makes sense. And as discord promotes and protects the anonymity of users (in a way that Skype, MS Teams or Zoom does not), then that makes sense in that context, too. And for a lot of people, that is how they came to use Roll20 and play online - from discord. Me? I only game via VTT. So that's my social time, too. I want to be able to see who I am playing with at all times. We play in established groups and have for more than ten years with the people I play with online (some of them for 25 of more than 40 years from face-to-face days, too). So I run like 4 different panels with I am GMing a game. I have Skype Video/Zoom on one screen, main VTT in the middle, PDF of the adventure on the left panel -- and a big 55 for a main "active speaker" panel. Most of the guys I play with are also on multi-monitor setups. So that's a lot of data, for sound, video, VTT, online rules reference and our Secret Facebook Page going on in the background too. Video quality is very important to us. When one of our players is on the road and playing from a laptop in a hotel room? Half the time we have to tell him to just turn his camera off. It wrecks our video and sound otherwise. It is a matter of player expectations. I think mine are probably different than yours? [/QUOTE]
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