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<blockquote data-quote="Oofta" data-source="post: 8158409" data-attributes="member: 6801845"><p>Not to pick on 4E, but that's one of the things I disliked about the skill challenges as presented in mods and run by most DMs. No matter what was said, no matter how convincing the argument, it just didn't matter. The DC was set, nothing matter but the die roll. So it set a pattern - figure out who had the highest mod, do some half-ass role play (if that) and roll the dice. It was all tactical, no "soul" for lack of a better term.</p><p></p><p>Some people may prefer that and I get it. For me when I DM I encourage the players to say what their PC's say, but I'm also okay with them just listing off their points because some people simply aren't that good at putting together cohesive arguments. Then depending on the points they're making I adjust the DC, potentially down to "not needed" or on the other extreme "roll initiative".</p></blockquote><p></p>
[QUOTE="Oofta, post: 8158409, member: 6801845"] Not to pick on 4E, but that's one of the things I disliked about the skill challenges as presented in mods and run by most DMs. No matter what was said, no matter how convincing the argument, it just didn't matter. The DC was set, nothing matter but the die roll. So it set a pattern - figure out who had the highest mod, do some half-ass role play (if that) and roll the dice. It was all tactical, no "soul" for lack of a better term. Some people may prefer that and I get it. For me when I DM I encourage the players to say what their PC's say, but I'm also okay with them just listing off their points because some people simply aren't that good at putting together cohesive arguments. Then depending on the points they're making I adjust the DC, potentially down to "not needed" or on the other extreme "roll initiative". [/QUOTE]
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