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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Your thoughts on the 4E bard and other classes?
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<blockquote data-quote="Blackbrrd" data-source="post: 5103946" data-attributes="member: 63962"><p>I must say that I am really impressed by the balancing done in 4e. I like the following classes after seeing them in play: Fighter, Warlord, Cleric, Bard, Sorcerer, Wizard, Ranger, Rogue, Barbarian, Paladin, Invoker.</p><p></p><p>I haven't seen the Shaman in played and it doesn't look like my cup of tea. I disliked the first incarnation of the Druid, but it might be fixed now. I am undecided about the Avenger after seeing him in play, he sure isn't a high damage striker, but he has a lot of control and single-tank aspects and to him.</p><p></p><p>I think 4e has done a really good job and there is surprisingly low amounts of cheese available with unbelievable amount of good builds available.</p><p></p><p>Regarding the bard: being able to move allies out of flanking positions and giving loads of temp hp makes them very good healers. Their at-will powers are really really good. Effectively giving the WHOLE party a +2 bonus to hit a single enemy with an at-will is awesome.</p><p></p><p>One note regarding the Fighter, I have a Dwarf Battlevigor Fighter in my current group and he is SO hard to take down. He generates ridicules amounts of temp hp and with the level 7 encounter power come and get it/get over here, or whatever it's called he has great control as well. He can switch from a 100% defensive at-will to 100% offensive at-will making no choice "good" against him. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>So in short: I think you will find all classes very playable and I am impressed about how little power creep there has been. Overpowered powers have been errataed and new feats and powers added to support weak builds or classes.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 5103946, member: 63962"] I must say that I am really impressed by the balancing done in 4e. I like the following classes after seeing them in play: Fighter, Warlord, Cleric, Bard, Sorcerer, Wizard, Ranger, Rogue, Barbarian, Paladin, Invoker. I haven't seen the Shaman in played and it doesn't look like my cup of tea. I disliked the first incarnation of the Druid, but it might be fixed now. I am undecided about the Avenger after seeing him in play, he sure isn't a high damage striker, but he has a lot of control and single-tank aspects and to him. I think 4e has done a really good job and there is surprisingly low amounts of cheese available with unbelievable amount of good builds available. Regarding the bard: being able to move allies out of flanking positions and giving loads of temp hp makes them very good healers. Their at-will powers are really really good. Effectively giving the WHOLE party a +2 bonus to hit a single enemy with an at-will is awesome. One note regarding the Fighter, I have a Dwarf Battlevigor Fighter in my current group and he is SO hard to take down. He generates ridicules amounts of temp hp and with the level 7 encounter power come and get it/get over here, or whatever it's called he has great control as well. He can switch from a 100% defensive at-will to 100% offensive at-will making no choice "good" against him. ;) So in short: I think you will find all classes very playable and I am impressed about how little power creep there has been. Overpowered powers have been errataed and new feats and powers added to support weak builds or classes. [/QUOTE]
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Your thoughts on the 4E bard and other classes?
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