Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Your thoughts on the power of prestige classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Plane Sailing" data-source="post: 480550" data-attributes="member: 114"><p>I'm very disappointed with the implementation of prestige classes, frankly.</p><p></p><p>I think that the way they function best is as organisations which give benefits and have entry requirements. I think that they should give benefits over a straight class, and that entry to them should always have a role-playing element (travel to x and persuade y of your dedication and worthiness for the cause). I really dislike the "prestige class as power-up" mentality which I sometimes see in their design.</p><p></p><p>Unfortunately, even the DMG prestige classes seem to fall a little short of the high ideals that Monte originally lays out for them.</p><p></p><p>The class books, even the DMG would have benefited vastly from explaining how to create prestige classes for prestige organisations within a campaign world, rather than churning out lots of "one size fits none" classes in the splatbooks.</p><p></p><p>< /rant ></p><p></p><p>I love the idea of prestige classes, and there are several that I happily use in my campaign. The *next* campaign that I run will still have prestige classes but almost *all* entry restrictions will be removed and replaced with role-play entry restrictions. i.e. you won't have to have a certain BAB or set of feats - but you will have to complete a series of challenges (which will be well-nigh impossible for a starting character).</p><p></p><p>After all, why should someone with 10 Con and the Endurance feat get in when someone with 18 or 20 Con couldn't? Why should someone with 8 Dex and 10 ranks in Hide (overall +9) get in when someone with 18 Dex and 6 ranks (overall +10) not? I understand why it is done in terms of restricting entry to characters of a particular level, but I chafe at the meta-game restriction this imposes.</p><p></p><p>oops! < /rant > again!</p><p></p><p>Sorry if this seems a little ranty, but I hope you may see some method in my madness.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 480550, member: 114"] I'm very disappointed with the implementation of prestige classes, frankly. I think that the way they function best is as organisations which give benefits and have entry requirements. I think that they should give benefits over a straight class, and that entry to them should always have a role-playing element (travel to x and persuade y of your dedication and worthiness for the cause). I really dislike the "prestige class as power-up" mentality which I sometimes see in their design. Unfortunately, even the DMG prestige classes seem to fall a little short of the high ideals that Monte originally lays out for them. The class books, even the DMG would have benefited vastly from explaining how to create prestige classes for prestige organisations within a campaign world, rather than churning out lots of "one size fits none" classes in the splatbooks. < /rant > I love the idea of prestige classes, and there are several that I happily use in my campaign. The *next* campaign that I run will still have prestige classes but almost *all* entry restrictions will be removed and replaced with role-play entry restrictions. i.e. you won't have to have a certain BAB or set of feats - but you will have to complete a series of challenges (which will be well-nigh impossible for a starting character). After all, why should someone with 10 Con and the Endurance feat get in when someone with 18 or 20 Con couldn't? Why should someone with 8 Dex and 10 ranks in Hide (overall +9) get in when someone with 18 Dex and 6 ranks (overall +10) not? I understand why it is done in terms of restricting entry to characters of a particular level, but I chafe at the meta-game restriction this imposes. oops! < /rant > again! Sorry if this seems a little ranty, but I hope you may see some method in my madness. Cheers [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Your thoughts on the power of prestige classes
Top