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<blockquote data-quote="jmucchiello" data-source="post: 486163" data-attributes="member: 813"><p>Of course not, but it is nice when it does. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /> I still can't decide if sacrificing all skill points at a level is worth it though. (must receive a minimum of 3 or 4 to be allowed to do it.) I can't decide if it's balanced.</p><p></p><p>Well, in a way you are, if you give a PrC Spell Resitance at level 7 (out of 10), you should make sure that the PrC cannot be taken before character level 6 since SR should not become a player ability until around level 13 or 14. How you decide the PrC gets ability X at level 3 and Y at 6 and not the other way around should have some basis in whether characters of level 3 + minimum PrC entry level should have ability X and 6 + min for ability Y.</p><p></p><p>Only if it has no abilities exclusive to high level charcters. (As I stated above.)</p><p></p><p>I agree but I place the minimum character level requirement slightly ahead of this in importance. I would rather someone complain that they had to rework the skill requirements for my PrC because they were too skimpy then that they had to rework the class' ability level because they occur in the wrong place.</p><p></p><p>Let's see, I have corrected people (on a web-board) about spending cross-class skill points on a skill that is a class skill in one of their other classes in the last few months. As I said, if you can clarify something that might be confused in a single line, it doesn't hurt to add it. I'm not saying reprint the Attack of Opportunity rules every time you reference them. I'm talking about little things that can be forgotten, like skill points. Don't you ever have your manuscripts read by anyone with just passing interest in the game? They ask the most interesting questions.</p><p></p><p>Now, now, you mistake my meaning, I think. I was yawning over a fighter not using one feat optimally. A fighter can get away with taking a non-optimal feat far easier than any other class can.</p><p></p><p>Joe</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 486163, member: 813"] Of course not, but it is nice when it does. :) I still can't decide if sacrificing all skill points at a level is worth it though. (must receive a minimum of 3 or 4 to be allowed to do it.) I can't decide if it's balanced. Well, in a way you are, if you give a PrC Spell Resitance at level 7 (out of 10), you should make sure that the PrC cannot be taken before character level 6 since SR should not become a player ability until around level 13 or 14. How you decide the PrC gets ability X at level 3 and Y at 6 and not the other way around should have some basis in whether characters of level 3 + minimum PrC entry level should have ability X and 6 + min for ability Y. Only if it has no abilities exclusive to high level charcters. (As I stated above.) I agree but I place the minimum character level requirement slightly ahead of this in importance. I would rather someone complain that they had to rework the skill requirements for my PrC because they were too skimpy then that they had to rework the class' ability level because they occur in the wrong place. Let's see, I have corrected people (on a web-board) about spending cross-class skill points on a skill that is a class skill in one of their other classes in the last few months. As I said, if you can clarify something that might be confused in a single line, it doesn't hurt to add it. I'm not saying reprint the Attack of Opportunity rules every time you reference them. I'm talking about little things that can be forgotten, like skill points. Don't you ever have your manuscripts read by anyone with just passing interest in the game? They ask the most interesting questions. Now, now, you mistake my meaning, I think. I was yawning over a fighter not using one feat optimally. A fighter can get away with taking a non-optimal feat far easier than any other class can. Joe [/QUOTE]
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