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Your thoughts on warlocks
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<blockquote data-quote="Particle_Man" data-source="post: 2377458" data-attributes="member: 892"><p>Also, Cone gives a save vs. damage part for half damage, and is pretty darn close range for my Warlock's liking.</p><p></p><p>There is one official feat to help get out of a grapple: Sudden Still (combine with Flee the Scene) for a 1/day chance. If your DM is kind, you could homebrew a Still Spell-like Ability to do this 3x per day.</p><p></p><p>And the tentacles is also one you can't get until 11th. So the Warlock with Eldritch Cone, Bewitching Blast and Chill Tentacles is 15th level. At 15th level a Wizard or Cleric or Druid is casting 8th level spells and laughing at the puny Warlock. The Sorceror is casting 7th level spells and is at least snickering. The only thing helping the Warlock at higher levels is the ability to make magic items (if you have the relevant feat) by "Faking" the spell prerequisites. </p><p></p><p>Also, the Warlock did not take Vitriolic Blast as one of his only three greater invocations! Sucks to be him, he has to make SR rolls now. Maybe the Extra Invocation feat will remedy this when he is 18th level. Or he could "burn" a dark invocation slot at 16th, or 18th or 20th level, but then has less dark invocations (and extra invocation as a feat never helps you get more dark invocations).</p><p></p><p>Frankly, I would have thought that a Warlock would be easier for a DM to deal with, since the Dm knows what the character can do, and what "combos" are possible. Trying to plan vs. a wizard with a fat spell-book is a DM nightmare by comparison.</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 2377458, member: 892"] Also, Cone gives a save vs. damage part for half damage, and is pretty darn close range for my Warlock's liking. There is one official feat to help get out of a grapple: Sudden Still (combine with Flee the Scene) for a 1/day chance. If your DM is kind, you could homebrew a Still Spell-like Ability to do this 3x per day. And the tentacles is also one you can't get until 11th. So the Warlock with Eldritch Cone, Bewitching Blast and Chill Tentacles is 15th level. At 15th level a Wizard or Cleric or Druid is casting 8th level spells and laughing at the puny Warlock. The Sorceror is casting 7th level spells and is at least snickering. The only thing helping the Warlock at higher levels is the ability to make magic items (if you have the relevant feat) by "Faking" the spell prerequisites. Also, the Warlock did not take Vitriolic Blast as one of his only three greater invocations! Sucks to be him, he has to make SR rolls now. Maybe the Extra Invocation feat will remedy this when he is 18th level. Or he could "burn" a dark invocation slot at 16th, or 18th or 20th level, but then has less dark invocations (and extra invocation as a feat never helps you get more dark invocations). Frankly, I would have thought that a Warlock would be easier for a DM to deal with, since the Dm knows what the character can do, and what "combos" are possible. Trying to plan vs. a wizard with a fat spell-book is a DM nightmare by comparison. [/QUOTE]
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