Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Your Top Tip(s) for Prepping a Published Adventure
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="3catcircus" data-source="post: 7894787" data-attributes="member: 16077"><p>I would wager that you'd have a better path to an end point were you to randomly select a handful of the 32-page modules from 1e, the 3.0 Sunless Citadel series of modules, or the old DCC 3e modules. The 5e sandbox adventures are just too "something" - by the time the I got done reading them, I kinda forgot what the point was in many cases. The same could be said about the pathfinder adventure paths if you were try to run them straight-through as a single AP.</p><p></p><p>Even the old 1e supermodules became tedious. T1 Hommlett by itself was easy to drop in to just about any campaign. The Nulb stuff in T1-4 is easy to separate out. But by the time you got to the 4th level of the temple dungeon in T1-4, "again, why are we here?" sets in too easily.</p><p></p><p>The size of those big adventures is definitely a challenge for a DM - there is often an obsession to try and read a little more/prep a little more than is really necessary, as compared to the logical break if you were limited to the canvas of a 32-page adventure. Keep 5 different plots going? Sure. But trying to prep more than one "chapter" in a large module is way too much for many DM (especially less-experienced DMs) to handle and handle well.</p></blockquote><p></p>
[QUOTE="3catcircus, post: 7894787, member: 16077"] I would wager that you'd have a better path to an end point were you to randomly select a handful of the 32-page modules from 1e, the 3.0 Sunless Citadel series of modules, or the old DCC 3e modules. The 5e sandbox adventures are just too "something" - by the time the I got done reading them, I kinda forgot what the point was in many cases. The same could be said about the pathfinder adventure paths if you were try to run them straight-through as a single AP. Even the old 1e supermodules became tedious. T1 Hommlett by itself was easy to drop in to just about any campaign. The Nulb stuff in T1-4 is easy to separate out. But by the time you got to the 4th level of the temple dungeon in T1-4, "again, why are we here?" sets in too easily. The size of those big adventures is definitely a challenge for a DM - there is often an obsession to try and read a little more/prep a little more than is really necessary, as compared to the logical break if you were limited to the canvas of a 32-page adventure. Keep 5 different plots going? Sure. But trying to prep more than one "chapter" in a large module is way too much for many DM (especially less-experienced DMs) to handle and handle well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Your Top Tip(s) for Prepping a Published Adventure
Top