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General Tabletop Discussion
*Dungeons & Dragons
your tweaks to the Revised Ranger
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<blockquote data-quote="Blue" data-source="post: 7242713" data-attributes="member: 20564"><p>I played a revised ranger up to 11th in a rather highly optimized Storm King's Thuinder campaign. I like it, but it's got some things that I think need to be looked at as too good.</p><p></p><p>1. It's not been balanced against multiclassing at all. (A known point - Mearls said that happens in a later pass, after feedback from UA surveys to see what to keep.) Natural Explorer gives out really, really nice abilities for 1st level, and they are even nicer to cherry pick. The Beast conclave is based around proficiency, which means that even if you multiclass out it still advances and you lose very little. (Also to note that you can get you "beast extra attack" with Coordinated Attack at 5th, and then get an actual extra attack at 5th from some other class.</p><p></p><p>2. I mentioned Natural Explorer and front-loading - the first set of bullet points should be scattered around 3rd & 5th levels instead.</p><p></p><p>3. Both I took, and every other UA Revised Ranger I've heard about, took Humanoid as first favored enemy. That suggests that grouping is a lot more prevalent and/or dangerous than the others, and also likely keeps being useful at all levels better with level.</p><p></p><p>4. Primeval Awareness is not too powerful, but can be hard on some DMs. Say you look for all undead within 5 miles. DM knows there's at least one dungeon as well as a ruined temple that she hasn't detailed yet. Do they have undead? Hmm, don't know. Or with Humanoids: "How many humanoids are in that building?" We found it useful just to telegraph what we were looking for: "Do I get a read on any giants ahead of us."</p><p></p><p>It wasn't egregious, but it was definitely a notch above the PHB classes in general power at the lower levels.</p></blockquote><p></p>
[QUOTE="Blue, post: 7242713, member: 20564"] I played a revised ranger up to 11th in a rather highly optimized Storm King's Thuinder campaign. I like it, but it's got some things that I think need to be looked at as too good. 1. It's not been balanced against multiclassing at all. (A known point - Mearls said that happens in a later pass, after feedback from UA surveys to see what to keep.) Natural Explorer gives out really, really nice abilities for 1st level, and they are even nicer to cherry pick. The Beast conclave is based around proficiency, which means that even if you multiclass out it still advances and you lose very little. (Also to note that you can get you "beast extra attack" with Coordinated Attack at 5th, and then get an actual extra attack at 5th from some other class. 2. I mentioned Natural Explorer and front-loading - the first set of bullet points should be scattered around 3rd & 5th levels instead. 3. Both I took, and every other UA Revised Ranger I've heard about, took Humanoid as first favored enemy. That suggests that grouping is a lot more prevalent and/or dangerous than the others, and also likely keeps being useful at all levels better with level. 4. Primeval Awareness is not too powerful, but can be hard on some DMs. Say you look for all undead within 5 miles. DM knows there's at least one dungeon as well as a ruined temple that she hasn't detailed yet. Do they have undead? Hmm, don't know. Or with Humanoids: "How many humanoids are in that building?" We found it useful just to telegraph what we were looking for: "Do I get a read on any giants ahead of us." It wasn't egregious, but it was definitely a notch above the PHB classes in general power at the lower levels. [/QUOTE]
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