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<blockquote data-quote="Cruentus" data-source="post: 9094582" data-attributes="member: 7034645"><p>Ours sounds a lot like everyone else. We played a lot of 5e during the pandemic online: Discord for voice, Fantasy Grounds for maps/sheets/etc. </p><p></p><p>We would schedule 7:30pm to start, every other week on Tuesday. We would start usually around 8 by the time all were there and settled, and play until 10:30pm or 11 sometimes. Lots of slow spots during that campaign, sloggy combats, very little ability to RP (or I should say that some of the players didn't want RP, just smash stuff). That campaign ran for a little more than 2 years. Then I started a second 5e campaign, same set up, same time, same schedule. That ran for 1 year. It was a little smoother as we had fewer players, and we were a lot more familiar with the VTT. </p><p></p><p>Then one of our players started a B/X game on Owlbear and Discord, which was even faster and easier given the simpler mechanics and the ease of Owlbear. That, unfortunately, got torpedoed by a couple of players who quit to play something else. </p><p></p><p>Now I am running an OSE/Beyond the Wall game via email, with the occasional VTT for combats or when requested. (Fantasy Grounds or Owlbear), which has been going for probably 9 months. We have a one hour timeslot scheduled on Tuesdays every other week in case we want to discuss/handle things live.</p></blockquote><p></p>
[QUOTE="Cruentus, post: 9094582, member: 7034645"] Ours sounds a lot like everyone else. We played a lot of 5e during the pandemic online: Discord for voice, Fantasy Grounds for maps/sheets/etc. We would schedule 7:30pm to start, every other week on Tuesday. We would start usually around 8 by the time all were there and settled, and play until 10:30pm or 11 sometimes. Lots of slow spots during that campaign, sloggy combats, very little ability to RP (or I should say that some of the players didn't want RP, just smash stuff). That campaign ran for a little more than 2 years. Then I started a second 5e campaign, same set up, same time, same schedule. That ran for 1 year. It was a little smoother as we had fewer players, and we were a lot more familiar with the VTT. Then one of our players started a B/X game on Owlbear and Discord, which was even faster and easier given the simpler mechanics and the ease of Owlbear. That, unfortunately, got torpedoed by a couple of players who quit to play something else. Now I am running an OSE/Beyond the Wall game via email, with the occasional VTT for combats or when requested. (Fantasy Grounds or Owlbear), which has been going for probably 9 months. We have a one hour timeslot scheduled on Tuesdays every other week in case we want to discuss/handle things live. [/QUOTE]
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