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<blockquote data-quote="Blue" data-source="post: 9094711" data-attributes="member: 20564"><p><u>Typical online game I play in</u></p><p>We play in the evenings after work, generally starting 7pm. Try to log into Discord before start time, don't always succeed. Games are always voice and video, you lose too much emotional & RP bandwidth with just voice. Log into whatever else we're using, like a VTT or Google Draw. Open up my character sheet and sessions notes in Google docs.</p><p></p><p>Usually we have everyone there by a few minutes past start time. Chat for a few, starting roughly 15 minutes past start time. (In one game the DM says gather on Discord at 6:30 and game starts at 7pm sharp regardless of who's there.)</p><p></p><p>Once started, lots of in-character chatter, only an occasional player joke. It's online so some people may have snacks for themselves or even be finishing up dinner, but no one drinks alcohol. We will have at least one felinus-interruptus as one or another of the player's cats will jump into camera focus and require requisite noises of adoration.</p><p></p><p>We usually play one down, cancel two down. Demographically we are a mix of genders with no clear majority except for the 1920s pulp Call of Cthulhu which only is predominately male, and ages typically range from 30s to 50s, though some games have a player in their late 20s.</p><p></p><p>A player in several games is a teacher who wakes at 5:30am, so unless it's summer any games Mon-Thurs end at 10pm if she's playing, otherwise we end somewhere in the vicinity of 11pm.</p><p></p><p><u>Typical online game I run</u></p><p>Same as above in general. All of my notes are in Google Docs, with some of them player facing and shared, as a well as a shared google doc I use for images and battlemaps. I run every other week so I back-brain it during most of those two weeks and work out what's happening next, and then spend the day before and/or the day of the game taking care of details - images, maps, stat blocks & treasure that might be needed, and (virtual) handouts, etc.</p><p></p><p><u>Typical in-person game I run</u></p><p>All of my notes are on google docs. I print out my session notes which should have everything unique I need for that, and if there are significant changes to my other docs (dramatis personae, geography, etc.) I will also reprint them (usually 2 pages per physical page and then double sided, so 1 page of paper holds 4 pages of notes, though rather small.) I have a cheap 10" kindle table that I use to display images, and has PDFs for the games that sell them. For D&D I have a rolling hanging folder box from amazon (~$25) that both has all of my notes well organized but also the various DM-focused books in it. I also have my "player bag" which is a backback permanently loaded with everything I need to play including dice, paper, player-facing books, etc. For other games I have messenger bags or old briefcases (go go garage sales!) with shoulder straps for each game.</p><p></p><p><u>Typical in-person game I play in</u></p><p>Unfortunately since the start of COVID I don't have any in-person games where I am the player. We all moved online, and have diversified geographically, so to move any of them to in-person would require dropping players.</p></blockquote><p></p>
[QUOTE="Blue, post: 9094711, member: 20564"] [U]Typical online game I play in[/U] We play in the evenings after work, generally starting 7pm. Try to log into Discord before start time, don't always succeed. Games are always voice and video, you lose too much emotional & RP bandwidth with just voice. Log into whatever else we're using, like a VTT or Google Draw. Open up my character sheet and sessions notes in Google docs. Usually we have everyone there by a few minutes past start time. Chat for a few, starting roughly 15 minutes past start time. (In one game the DM says gather on Discord at 6:30 and game starts at 7pm sharp regardless of who's there.) Once started, lots of in-character chatter, only an occasional player joke. It's online so some people may have snacks for themselves or even be finishing up dinner, but no one drinks alcohol. We will have at least one felinus-interruptus as one or another of the player's cats will jump into camera focus and require requisite noises of adoration. We usually play one down, cancel two down. Demographically we are a mix of genders with no clear majority except for the 1920s pulp Call of Cthulhu which only is predominately male, and ages typically range from 30s to 50s, though some games have a player in their late 20s. A player in several games is a teacher who wakes at 5:30am, so unless it's summer any games Mon-Thurs end at 10pm if she's playing, otherwise we end somewhere in the vicinity of 11pm. [U]Typical online game I run[/U] Same as above in general. All of my notes are in Google Docs, with some of them player facing and shared, as a well as a shared google doc I use for images and battlemaps. I run every other week so I back-brain it during most of those two weeks and work out what's happening next, and then spend the day before and/or the day of the game taking care of details - images, maps, stat blocks & treasure that might be needed, and (virtual) handouts, etc. [U]Typical in-person game I run[/U] All of my notes are on google docs. I print out my session notes which should have everything unique I need for that, and if there are significant changes to my other docs (dramatis personae, geography, etc.) I will also reprint them (usually 2 pages per physical page and then double sided, so 1 page of paper holds 4 pages of notes, though rather small.) I have a cheap 10" kindle table that I use to display images, and has PDFs for the games that sell them. For D&D I have a rolling hanging folder box from amazon (~$25) that both has all of my notes well organized but also the various DM-focused books in it. I also have my "player bag" which is a backback permanently loaded with everything I need to play including dice, paper, player-facing books, etc. For other games I have messenger bags or old briefcases (go go garage sales!) with shoulder straps for each game. [U]Typical in-person game I play in[/U] Unfortunately since the start of COVID I don't have any in-person games where I am the player. We all moved online, and have diversified geographically, so to move any of them to in-person would require dropping players. [/QUOTE]
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