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"You're a half elf? Really?" From the P.A. Podcasts
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<blockquote data-quote="MrMyth" data-source="post: 4959382" data-attributes="member: 61155"><p>And I actually... don't. I'm pretty sure I disagree thoroughly with the heart of your premise and everything it represents. </p><p> </p><p></p><p> </p><p>I'm starting to get somewhat frustrated with you sidestepping all the points being brought up that really demonstrate the genuine problems with your view. The fact that the time can add up. The fact that I've outright demonstrated how a player <em>can</em> come up with character elements without feeling that those elements are important enough to merit being brought up in game. </p><p> </p><p>First off - as I mentioned in the very post you responded to, 30 seconds can add up. Especially if a character has several small details that the player thought would be cool to include (without expecting that doing so would 'require' them to make a big deal of it at the game table), and some of these small details do have people ask for clarification or comment on them, and if everyone at the table is in the same boat. </p><p> </p><p>But in the end, however much time that it requires, you <em>continue</em> to ignore the main point - <em>that time belongs to that player, and that group, and <strong>not to Hussar</strong></em>. They are not required to <em>waste</em> time playing the way you want them to, rather than the way <em>they want to play</em>. </p><p> </p><p>Like I said - if you were simply suggesting this... simply saying, "I think your game can be improved by this method of roleplaying I suggest"... I could accept that. But when countless people in this thread are saying that "no, it wouldn't", and giving you many reasons as to why, and you are continuing to insist that they are wrong about how they are playing their game... yeah, I don't get that. </p><p> </p><p>I asked this before and you ignored it. I'll ask it again: </p><p> </p><p>Can you truly not accept that some people might feel that time is better spent focusing on more important aspects of their character, or roleplaying about the world around them or the plot, rather than about character details that are not important to them? </p><p> </p><p>If you are fine with it - if you can accept that other players might not feel that acting like a grotesque racial stereotype is requisite to good roleplaying - then I'm cool with that. If not... then I guess I'm done here, and will continue to be appalled at some of the attitudes that plague this hobby.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 4959382, member: 61155"] And I actually... don't. I'm pretty sure I disagree thoroughly with the heart of your premise and everything it represents. I'm starting to get somewhat frustrated with you sidestepping all the points being brought up that really demonstrate the genuine problems with your view. The fact that the time can add up. The fact that I've outright demonstrated how a player [I]can[/I] come up with character elements without feeling that those elements are important enough to merit being brought up in game. First off - as I mentioned in the very post you responded to, 30 seconds can add up. Especially if a character has several small details that the player thought would be cool to include (without expecting that doing so would 'require' them to make a big deal of it at the game table), and some of these small details do have people ask for clarification or comment on them, and if everyone at the table is in the same boat. But in the end, however much time that it requires, you [I]continue[/I] to ignore the main point - [I]that time belongs to that player, and that group, and [B]not to Hussar[/B][/I]. They are not required to [I]waste[/I] time playing the way you want them to, rather than the way [I]they want to play[/I]. Like I said - if you were simply suggesting this... simply saying, "I think your game can be improved by this method of roleplaying I suggest"... I could accept that. But when countless people in this thread are saying that "no, it wouldn't", and giving you many reasons as to why, and you are continuing to insist that they are wrong about how they are playing their game... yeah, I don't get that. I asked this before and you ignored it. I'll ask it again: Can you truly not accept that some people might feel that time is better spent focusing on more important aspects of their character, or roleplaying about the world around them or the plot, rather than about character details that are not important to them? If you are fine with it - if you can accept that other players might not feel that acting like a grotesque racial stereotype is requisite to good roleplaying - then I'm cool with that. If not... then I guess I'm done here, and will continue to be appalled at some of the attitudes that plague this hobby. [/QUOTE]
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