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"You're a half elf? Really?" From the P.A. Podcasts
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<blockquote data-quote="Hussar" data-source="post: 4960004" data-attributes="member: 22779"><p>Nope. Good roleplayer is not essential for the enjoyment of D&D and I never stated otherwise.</p><p></p><p>However, "good roleplayer" is essential to being a good roleplayer. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Again, please point to where I stated that you have to act "like a grotesque racial stereotype". If you would stop rewriting my point and actually look at what I'm saying, you'd see our points are not that far apart.</p><p></p><p>I'll answer your question with a question. If you choose an aspect for your character that is never referenced at the table, what purpose does it serve? If it never comes up, if you, the player in question, don't think it's important enough to ever draw any attention to, why did you choose it?</p><p></p><p>What's the point of having a beard if you never, ever mention that you have one?</p><p></p><p>It makes you feel better? Ok, fine, but, I play D&D and other RPG's as a group exercise. There are four or five other people around the table. Anything that exists in your head and no where else adds nothing to the game.</p><p></p><p>You say I didn't address your points. I think that I did. Obviously, if the player is monopolizing time, that's a problem. Nowhere did I suggest that. What I suggested is for a player to do something like Wil Wheaton's "Don't call me an elf, elves are our country cousins" comment. That right there cements an image in everyone's mind about what Wil Wheaton's character is like. </p><p></p><p>How is that taking over the game?</p><p></p><p>Note, just to be absolutely clear here. I'm in no way talking about a sort of touchy feely concept of "If it feels good you're doing it right" sort of approach to gaming. I'm SPECIFICALLY talking about role playing, which is only a subset of the entire game. That's why I keep harping on this time thing. It's not the focus of the game or the character. It's a tag line once in a while just to establish basic facts about your character. </p><p></p><p>To me, that's what separates a good role player from someone engaging in tactical wargaming. The difference between a role player and a roll player.</p><p></p><p>You can have fun with D&D and other RPG's without doing this. Of course you can. I've certainly done it and will likely do it again. But, if you want to be a good role player, then make the effort. I think you'll find it rewarding and, if you lead by example, the rest of your group will bring up their play as well.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4960004, member: 22779"] Nope. Good roleplayer is not essential for the enjoyment of D&D and I never stated otherwise. However, "good roleplayer" is essential to being a good roleplayer. :) Again, please point to where I stated that you have to act "like a grotesque racial stereotype". If you would stop rewriting my point and actually look at what I'm saying, you'd see our points are not that far apart. I'll answer your question with a question. If you choose an aspect for your character that is never referenced at the table, what purpose does it serve? If it never comes up, if you, the player in question, don't think it's important enough to ever draw any attention to, why did you choose it? What's the point of having a beard if you never, ever mention that you have one? It makes you feel better? Ok, fine, but, I play D&D and other RPG's as a group exercise. There are four or five other people around the table. Anything that exists in your head and no where else adds nothing to the game. You say I didn't address your points. I think that I did. Obviously, if the player is monopolizing time, that's a problem. Nowhere did I suggest that. What I suggested is for a player to do something like Wil Wheaton's "Don't call me an elf, elves are our country cousins" comment. That right there cements an image in everyone's mind about what Wil Wheaton's character is like. How is that taking over the game? Note, just to be absolutely clear here. I'm in no way talking about a sort of touchy feely concept of "If it feels good you're doing it right" sort of approach to gaming. I'm SPECIFICALLY talking about role playing, which is only a subset of the entire game. That's why I keep harping on this time thing. It's not the focus of the game or the character. It's a tag line once in a while just to establish basic facts about your character. To me, that's what separates a good role player from someone engaging in tactical wargaming. The difference between a role player and a roll player. You can have fun with D&D and other RPG's without doing this. Of course you can. I've certainly done it and will likely do it again. But, if you want to be a good role player, then make the effort. I think you'll find it rewarding and, if you lead by example, the rest of your group will bring up their play as well. [/QUOTE]
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