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You're a villain. How would you change the world? Contest with prizes. (Spoilers for ZEITGEIST)
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<blockquote data-quote="gideonpepys" data-source="post: 6148913" data-attributes="member: 79141"><p><strong>Miller's Pyre. </strong>This conspiracy has the chance to change the world for the better, and I love the idea that a desire to do good is at the heart of it all, justifying short-term acts of evil for the long-term prosperity of all sentient beings. (But there is a delicious contradiction inherent in a vote for Miller's Pyre, which I will explain at the end of my post.)</p><p></p><p>The doctrine of Miller's Pyre is that all evil stems from the capacity of sentient races to 'dehumanise' (for want of a better term) large sections of the population - whether that be a different race, nationality or subclass; in war or at peace. Miller's Pyre does not seek to hardwire 'goodness' which removes freewill, but simply to cause individuals to feel the pain they inflict more sharply. It makes no judgements beyond that, and does not try to predict what challenges the world will face in the furture.</p><p></p><p>This choice is the most benign choice - the only one that hands free will back to the people, and does not focus power in the hands of the individual. Every other potentially benign choice - Parnarchists, Colossus - assumes an essential goodness in humanity (I use the term to cover all sentient races) which history has proved does not exist. </p><p></p><p>For those who like the idea that their players will be confronted with an essentially benign conspiracy, which has gone badly - and accidentally - wrong, and whose authors must be confronted with the wickedness of their <em>means</em>, not their <em>ends</em>, this is the only choice. It is the most original precisely because it is unquestionably good, whereas the flawed wisdom and logic of other seemingly benign choices would not take long at all to pick out, thereby avoiding a juicy moral dilemma.</p><p></p><p>The other, lesser choices are much less important, but insofar as most interfere with my primary choice in some way, I'm going with Sky League because, well... why not? And Humble Hook, because I'd rather we did <em>nothing</em> that something nefarious.</p><p></p><p>I would like to choose <em>aegis</em> if it was possible to achieve with our spare plane. It might even be feasible for Miller's Pyre to ally with Sky League and Aegis together if the right combination can be found.</p><p></p><p>A vote for Miller's Pyre is a vote for moral complexity; a vote for juicy dilemmas of the kind that give players nightmares. <strong> So from a metagaming perspective it is not a vote for 'goodness' at all! In fact, I would go so far as to argue that the cruellest and most wicked DMs would vote this way if only to torment their PCs.</strong></p></blockquote><p></p>
[QUOTE="gideonpepys, post: 6148913, member: 79141"] [B]Miller's Pyre. [/B]This conspiracy has the chance to change the world for the better, and I love the idea that a desire to do good is at the heart of it all, justifying short-term acts of evil for the long-term prosperity of all sentient beings. (But there is a delicious contradiction inherent in a vote for Miller's Pyre, which I will explain at the end of my post.) The doctrine of Miller's Pyre is that all evil stems from the capacity of sentient races to 'dehumanise' (for want of a better term) large sections of the population - whether that be a different race, nationality or subclass; in war or at peace. Miller's Pyre does not seek to hardwire 'goodness' which removes freewill, but simply to cause individuals to feel the pain they inflict more sharply. It makes no judgements beyond that, and does not try to predict what challenges the world will face in the furture. This choice is the most benign choice - the only one that hands free will back to the people, and does not focus power in the hands of the individual. Every other potentially benign choice - Parnarchists, Colossus - assumes an essential goodness in humanity (I use the term to cover all sentient races) which history has proved does not exist. For those who like the idea that their players will be confronted with an essentially benign conspiracy, which has gone badly - and accidentally - wrong, and whose authors must be confronted with the wickedness of their [I]means[/I], not their [I]ends[/I], this is the only choice. It is the most original precisely because it is unquestionably good, whereas the flawed wisdom and logic of other seemingly benign choices would not take long at all to pick out, thereby avoiding a juicy moral dilemma. The other, lesser choices are much less important, but insofar as most interfere with my primary choice in some way, I'm going with Sky League because, well... why not? And Humble Hook, because I'd rather we did [I]nothing[/I] that something nefarious. I would like to choose [I]aegis[/I] if it was possible to achieve with our spare plane. It might even be feasible for Miller's Pyre to ally with Sky League and Aegis together if the right combination can be found. A vote for Miller's Pyre is a vote for moral complexity; a vote for juicy dilemmas of the kind that give players nightmares. [B] So from a metagaming perspective it is not a vote for 'goodness' at all! In fact, I would go so far as to argue that the cruellest and most wicked DMs would vote this way if only to torment their PCs.[/B] [/QUOTE]
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