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General Tabletop Discussion
*Dungeons & Dragons
Youre All Wrong. Its Not A Martial vs Caster Situation
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<blockquote data-quote="ECMO3" data-source="post: 9595589" data-attributes="member: 7030563"><p>It was not very challenging and to be clear we talked about it after the campaign and everyone, including all 5 PCs and the DM agreed the Fighter specifically had problems. I related above what those were.</p><p></p><p>We also noted other problems as well, specifically the Command and Tasha's Hideous Laughter spells, the Mage Slayer Feat, changes to some of the magic items, but the fighter was the only class that everyone agreed was a problem in the game we played. The other classes played were Warlock/Rogue, Cleric, Wizard, Bard/Warlock with additional 1-level dips in Paladin and Bard. So we did not play all of the classes and maybe would have had problems with other classes too, but Fighter was the only one we experienced problems with.</p><p></p><p>Also nuances matter, it was not because the Fighter was "too powerful" or "unbalanced". That is where most of these threads seem to go - the concept of "balance". I could not give a rip about balance, and I don't think the other players at that table do either. It was because the Fighter made a lot of things trivial to where it was not as fun for the players and was immersion breaking.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9595589, member: 7030563"] It was not very challenging and to be clear we talked about it after the campaign and everyone, including all 5 PCs and the DM agreed the Fighter specifically had problems. I related above what those were. We also noted other problems as well, specifically the Command and Tasha's Hideous Laughter spells, the Mage Slayer Feat, changes to some of the magic items, but the fighter was the only class that everyone agreed was a problem in the game we played. The other classes played were Warlock/Rogue, Cleric, Wizard, Bard/Warlock with additional 1-level dips in Paladin and Bard. So we did not play all of the classes and maybe would have had problems with other classes too, but Fighter was the only one we experienced problems with. Also nuances matter, it was not because the Fighter was "too powerful" or "unbalanced". That is where most of these threads seem to go - the concept of "balance". I could not give a rip about balance, and I don't think the other players at that table do either. It was because the Fighter made a lot of things trivial to where it was not as fun for the players and was immersion breaking. [/QUOTE]
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Youre All Wrong. Its Not A Martial vs Caster Situation
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