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You're doing what? Surprising the DM
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<blockquote data-quote="Greenfield" data-source="post: 6090951" data-attributes="member: 6669384"><p>Okay, silly surprises I've used include "Wall of Horse": Using a Mount spell to interrupt the charge of an opponent.</p><p></p><p>I was running a pseudo-Pixie (don't ask) with Gloves of Storing in one game, and on a whim he had picked up a military cot, so a friend could have a "real" bed. In a later scene, when an ally was being pursued by mounted riders, the call came: Fire Futon Torpedoes! as he flew into their path and dropped the bed in front of them.</p><p></p><p>Using <em>Grease</em> on a tower shield so we could use it as a toboggan in a sloping corridor.</p><p></p><p>Less silly maneuvers I've seen/used included tossing a Necklace of Missiles into a room, and following it with a <em>fireball</em>. Unattended, the necklace won't get a Save, and all the <em>fireball</em> missiles will go off.</p><p></p><p>Creating a <em>Silent Image</em> of darkness or fog (as <em>Obscuring Mist</em>). My allies, being warned, can see through it just fine, but enemies have to deal the the obscurement.</p><p></p><p>Our campaigns have had to adapt to "Faerie Gold" created by <em>Major Creation</em>. It lasts 20 minutes per caster level, which when you consider the caster level needed to cast it at all, means you can create literally tons of gold that will be around for hours. And not every shop keeper has <em>Detect Magic</em> around. We house ruled that faerie gold vanished when struck with cold iron, so pretty much every vendor in any city of decent size has a plate or bar of the stuff built into their counter to foil counterfeiters.</p><p></p><p>There are a lot more.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6090951, member: 6669384"] Okay, silly surprises I've used include "Wall of Horse": Using a Mount spell to interrupt the charge of an opponent. I was running a pseudo-Pixie (don't ask) with Gloves of Storing in one game, and on a whim he had picked up a military cot, so a friend could have a "real" bed. In a later scene, when an ally was being pursued by mounted riders, the call came: Fire Futon Torpedoes! as he flew into their path and dropped the bed in front of them. Using [I]Grease[/I] on a tower shield so we could use it as a toboggan in a sloping corridor. Less silly maneuvers I've seen/used included tossing a Necklace of Missiles into a room, and following it with a [I]fireball[/I]. Unattended, the necklace won't get a Save, and all the [I]fireball[/I] missiles will go off. Creating a [I]Silent Image[/I] of darkness or fog (as [I]Obscuring Mist[/I]). My allies, being warned, can see through it just fine, but enemies have to deal the the obscurement. Our campaigns have had to adapt to "Faerie Gold" created by [I]Major Creation[/I]. It lasts 20 minutes per caster level, which when you consider the caster level needed to cast it at all, means you can create literally tons of gold that will be around for hours. And not every shop keeper has [I]Detect Magic[/I] around. We house ruled that faerie gold vanished when struck with cold iron, so pretty much every vendor in any city of decent size has a plate or bar of the stuff built into their counter to foil counterfeiters. There are a lot more. [/QUOTE]
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