Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
You're doing what? Surprising the DM
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greenfield" data-source="post: 6091423" data-attributes="member: 6669384"><p>I've run into a conflict involving this sort of situation.</p><p></p><p>On the one hand, when the PCs come up with an inspired or unexpected solution to a challenge, they're demonstrating that they're good players. If their solutions add to "good story", so much the better. </p><p></p><p>On the other hand, if such solutions mean that a planned encounter/situation suddenly becomes "no challenge", do we as DMs lower the effective challenge rating of the scene to reflect that perceived lack of challenge?</p><p></p><p>In short, do we reward disruptive behavior? Do we penalize clever and intelligent play?</p><p></p><p>In the "Ride a giant centipede" situation, all they've really done is remove the need to care for mounts. Encounters that follow might change, but a good DM should be able to adapt. They'll still need to handle the environment (heat and thirst), and all of the other Survival Check type challenges inherent in such a passage. None of those things will change.</p><p></p><p>Would I let them ride such a creature bare-back? Sure, why not. Give me a DC 15 ride check to mount and stay in the lack-of-saddle and I'm good with it. I'd give a situational synergy bonus if someone had an applicable skill like Use Rope to fashion a makeshift harness to help.</p><p></p><p>Having done a bit of riding (nothing huge, I'm no expert) I know that when the terrain gets steep, staying in the saddle can become problematic. And clinging to a hard carapace without stirrups? Loads of fun, I'm sure. So yeah, I'd call for a check when the terrain gets rough. I'd call for a check of some sort pretty much any time they shift from riding the straight and level.</p><p></p><p>More to the point though, I'd allow Handle Animal and/or Survival checks to help plot a course that minimizes the rough terrain. Yeah, the Giant Centipede has a Climb speed, and it won't think twice about tackling that vertical rock face. A good rider, though, will try to find a way around, or find a way to cut across the face so the mount isn't in an unrideable position.</p><p></p><p>Yeah, there are a few things that will steer clear of such a mount. Other things might see it as competition, an intruder in its territory. So the encounters will be fewer, but bigger. And riding the Centipede when it goes into battle? I'd not only question the ability to do it, but whether you'd even want to try.</p><p></p><p>Note that I wouldn't be doing this to "punish" the PCs for their creativity, but to reflect it in game, and in fact to reward them with potentially greater EXP opportunities.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6091423, member: 6669384"] I've run into a conflict involving this sort of situation. On the one hand, when the PCs come up with an inspired or unexpected solution to a challenge, they're demonstrating that they're good players. If their solutions add to "good story", so much the better. On the other hand, if such solutions mean that a planned encounter/situation suddenly becomes "no challenge", do we as DMs lower the effective challenge rating of the scene to reflect that perceived lack of challenge? In short, do we reward disruptive behavior? Do we penalize clever and intelligent play? In the "Ride a giant centipede" situation, all they've really done is remove the need to care for mounts. Encounters that follow might change, but a good DM should be able to adapt. They'll still need to handle the environment (heat and thirst), and all of the other Survival Check type challenges inherent in such a passage. None of those things will change. Would I let them ride such a creature bare-back? Sure, why not. Give me a DC 15 ride check to mount and stay in the lack-of-saddle and I'm good with it. I'd give a situational synergy bonus if someone had an applicable skill like Use Rope to fashion a makeshift harness to help. Having done a bit of riding (nothing huge, I'm no expert) I know that when the terrain gets steep, staying in the saddle can become problematic. And clinging to a hard carapace without stirrups? Loads of fun, I'm sure. So yeah, I'd call for a check when the terrain gets rough. I'd call for a check of some sort pretty much any time they shift from riding the straight and level. More to the point though, I'd allow Handle Animal and/or Survival checks to help plot a course that minimizes the rough terrain. Yeah, the Giant Centipede has a Climb speed, and it won't think twice about tackling that vertical rock face. A good rider, though, will try to find a way around, or find a way to cut across the face so the mount isn't in an unrideable position. Yeah, there are a few things that will steer clear of such a mount. Other things might see it as competition, an intruder in its territory. So the encounters will be fewer, but bigger. And riding the Centipede when it goes into battle? I'd not only question the ability to do it, but whether you'd even want to try. Note that I wouldn't be doing this to "punish" the PCs for their creativity, but to reflect it in game, and in fact to reward them with potentially greater EXP opportunities. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
You're doing what? Surprising the DM
Top