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You're doing what? Surprising the DM
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<blockquote data-quote="Jackinthegreen" data-source="post: 6092049" data-attributes="member: 6678119"><p>Some points I'd like to add to the discussion:</p><p></p><p>To use an example from WoW, things the players want aren't always good for them or the game. If the players got best in slot items in two weeks they'd definitely (Blizz has the statistics to back this up) get bored and lose interest. Likewise with D&D, simply skipping to the end of something can make the players feel bored. Luckily D&D is nowhere near as limiting as WoW is so there's always something the characters can do, but it often means they have to be creative and into the game instead of saying "I'm done. Give me something else, and it had better be good." Why even have a DM if you're just going to blow by anything the DM gives you anyway? And at that point, why even play the game?</p><p></p><p>D&D is at its best when all the players, including the DM, are cooperating to create an interesting story. It is at its worst when the players are working against each other and the DM, or the DM is working against the players, and it thus becomes a competition that no one can win unless everyone can learn to cooperate and be okay with each other.</p></blockquote><p></p>
[QUOTE="Jackinthegreen, post: 6092049, member: 6678119"] Some points I'd like to add to the discussion: To use an example from WoW, things the players want aren't always good for them or the game. If the players got best in slot items in two weeks they'd definitely (Blizz has the statistics to back this up) get bored and lose interest. Likewise with D&D, simply skipping to the end of something can make the players feel bored. Luckily D&D is nowhere near as limiting as WoW is so there's always something the characters can do, but it often means they have to be creative and into the game instead of saying "I'm done. Give me something else, and it had better be good." Why even have a DM if you're just going to blow by anything the DM gives you anyway? And at that point, why even play the game? D&D is at its best when all the players, including the DM, are cooperating to create an interesting story. It is at its worst when the players are working against each other and the DM, or the DM is working against the players, and it thus becomes a competition that no one can win unless everyone can learn to cooperate and be okay with each other. [/QUOTE]
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You're doing what? Surprising the DM
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