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You're doing what? Surprising the DM
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<blockquote data-quote="pemerton" data-source="post: 6092534" data-attributes="member: 42582"><p>Of course not. As I said in my reply to Celebrim above, a big challenge in being a GM - especially if the game is built fairly self-consciously around scene-framing - is to set up situations that will be fun to play.</p><p></p><p>To some extent there's no substitute for experience, but I think system can help quite a bit as well.</p><p></p><p>If you mean "what does one do in general?" I would say it depends heavily on what system resources are available to the GM.</p><p></p><p>If you're asking me what do I do as a GM who is running 4e, I take advantage of the resources the game gives me - most centrally, choices about what NPCs/monsters do - to try and change the circumstances of the player's PC, so as to change the real-life situation of that player.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6092534, member: 42582"] Of course not. As I said in my reply to Celebrim above, a big challenge in being a GM - especially if the game is built fairly self-consciously around scene-framing - is to set up situations that will be fun to play. To some extent there's no substitute for experience, but I think system can help quite a bit as well. If you mean "what does one do in general?" I would say it depends heavily on what system resources are available to the GM. If you're asking me what do I do as a GM who is running 4e, I take advantage of the resources the game gives me - most centrally, choices about what NPCs/monsters do - to try and change the circumstances of the player's PC, so as to change the real-life situation of that player. [/QUOTE]
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