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You're doing what? Surprising the DM
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<blockquote data-quote="JamesonCourage" data-source="post: 6102543" data-attributes="member: 6668292"><p>I first want to say that though we often disagree, I'm asking these out of an attempt to clarify, not argue, because I'm having trouble following these statements.</p><p></p><p>It seems like you rather explicitly put your fun ahead of mine, unless my fun level automatically matches yours. What I mean is, if you're not having fun, but I am, you'd like to put your fun ahead of mine, so that we can skip to a scene where we both have fun.</p><p></p><p>If skipping the scene kills the fun for me ("I thought that scene was very important" / "I've been waiting for this for a long time" / "finally, the big reveal!" / etc.), what happens? I mean, if you're not having fun, as a fellow player, then my fun will be lessened; I'll empathize, and might push to hurry things along. But, what if my fun will be incredibly hampered by skipping this scene? Wouldn't skipping it be rather explicitly putting your fun ahead of mine? If not, why not?</p><p></p><p>I find this basically impossible to believe, because the entire game is setting; the duke you want to assassinate, or the city you want to get to. Do you basically mean "exploration of the setting for the sake of it"? Or, something else like that? I just can't imagine it being possible to "not care about the setting" unless you basically saw it purely as game, and only worked from a rules-perspective, with disregard to the narrative. And, based on the rest of your post (where you mentioned your immersion being destroyed), I find this impossible. What am I missing?</p><p></p><p>Thanks, in advance, for answering. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6102543, member: 6668292"] I first want to say that though we often disagree, I'm asking these out of an attempt to clarify, not argue, because I'm having trouble following these statements. It seems like you rather explicitly put your fun ahead of mine, unless my fun level automatically matches yours. What I mean is, if you're not having fun, but I am, you'd like to put your fun ahead of mine, so that we can skip to a scene where we both have fun. If skipping the scene kills the fun for me ("I thought that scene was very important" / "I've been waiting for this for a long time" / "finally, the big reveal!" / etc.), what happens? I mean, if you're not having fun, as a fellow player, then my fun will be lessened; I'll empathize, and might push to hurry things along. But, what if my fun will be incredibly hampered by skipping this scene? Wouldn't skipping it be rather explicitly putting your fun ahead of mine? If not, why not? I find this basically impossible to believe, because the entire game is setting; the duke you want to assassinate, or the city you want to get to. Do you basically mean "exploration of the setting for the sake of it"? Or, something else like that? I just can't imagine it being possible to "not care about the setting" unless you basically saw it purely as game, and only worked from a rules-perspective, with disregard to the narrative. And, based on the rest of your post (where you mentioned your immersion being destroyed), I find this impossible. What am I missing? Thanks, in advance, for answering. As always, play what you like :) [/QUOTE]
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