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You're doing what? Surprising the DM
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<blockquote data-quote="Celebrim" data-source="post: 6103326" data-attributes="member: 4937"><p>There is no reason why we can't do that, and in many cases that is a very good way to do things (far better than skipping). In BW terms, that's "Roll with it". In 4e terms, thats a "Skill Challenge". But whatever you call it, that methodology of resolving an extended scene with one quick roll (or if warranted a small number) has been around a while.</p><p></p><p>However, if the DM has some more complicated ideas, then he has every right to frame the scene without that sort of summation. If the DM doesn't have solid ideas, then I'd fault him for playing it out rather than running it that way because without solid ideas and solid NPCs what's the point? What I don't accept is that the player gets to choose that framing or override it, party because the player isn't in a position to make that judgment and partly because as I said, the power to frame scene is almost unlimited mechanical power. If the DM's framing didn't pan out as well as hoped, well it happens. Every DM has had that situation.</p><p></p><p>Anyway, I've been prepping for the game and don't have time to do my post on scene framing technique.</p><p></p><p></p><p></p><p>I don't know where you are seeing that. However, things that have important present or future implications for the character if they are skipped basically didn't happen - and this can lead to future problems and logical inconsistancies if you aren't careful. Most importantly, in most games, if the DM introduces complications that involve the outcome of player choice without actually ever having allowed for that choice in some manner, the player is going to be upset. I dare say Hussar would fall in that category.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6103326, member: 4937"] There is no reason why we can't do that, and in many cases that is a very good way to do things (far better than skipping). In BW terms, that's "Roll with it". In 4e terms, thats a "Skill Challenge". But whatever you call it, that methodology of resolving an extended scene with one quick roll (or if warranted a small number) has been around a while. However, if the DM has some more complicated ideas, then he has every right to frame the scene without that sort of summation. If the DM doesn't have solid ideas, then I'd fault him for playing it out rather than running it that way because without solid ideas and solid NPCs what's the point? What I don't accept is that the player gets to choose that framing or override it, party because the player isn't in a position to make that judgment and partly because as I said, the power to frame scene is almost unlimited mechanical power. If the DM's framing didn't pan out as well as hoped, well it happens. Every DM has had that situation. Anyway, I've been prepping for the game and don't have time to do my post on scene framing technique. I don't know where you are seeing that. However, things that have important present or future implications for the character if they are skipped basically didn't happen - and this can lead to future problems and logical inconsistancies if you aren't careful. Most importantly, in most games, if the DM introduces complications that involve the outcome of player choice without actually ever having allowed for that choice in some manner, the player is going to be upset. I dare say Hussar would fall in that category. [/QUOTE]
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